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Steam News20 January 20224y ago

Thedgrut the Merchant

A brand new menu designed by @NelsieOoz on Instagram! We are happy to start the year with the introduction of our second Treasure Room character : Thedgrut! Additions : Thedgrut will appear in any treasure room.

Full notes

Full Chaos Crown update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions8 changes0 removals
  • Gameplay
  • Balance
  • Server
  • Maps
  • Events
addedA brand new menu designed by @NelsieOoz on Instagram! We are happy to start the year with the introduction of our second Treasure Room character : Thedgrut!
changedThedgrut will appear in any treasure room. Get close to him to start looking at his products. It currently features 3 items in the demo, more in the full game. You can reset the articles for a starting price of 50 gold. It'll increase by 150 for each previous reset.
changedSome portals were too low, we adjusted them.
addedWe are thinking about adding static items to the shop, maybe potions too. This is obviously a work in progress and your ideas will impact what will be added next to Thedgrut's inventory! Link to our Discord Server here .
changedFurthermore, we started working on a Map Menu : No assets have been made for it, its all placeholders and it will be updated soon. With this menu, we can finally switch between maps after the final boss is vanquished. This wont impact the Demo since the other maps are not included, but you'll be able to preview what the full game has to offer.
addedThe player should always respawn correctly if he passes through the ground with a new script that we added. Let us know if you find a case that is not covered.

Chaos Crown changes

addedA brand new menu designed by @NelsieOoz on Instagram! We are happy to start the year with the introduction of our second Treasure Room character : Thedgrut!
changedThedgrut will appear in any treasure room. Get close to him to start looking at his products. It currently features 3 items in the demo, more in the full game. You can reset the articles for a starting price of 50 gold. It'll increase by 150 for each previous reset.
changedSome portals were too low, we adjusted them.
addedWe are thinking about adding static items to the shop, maybe potions too. This is obviously a work in progress and your ideas will impact what will be added next to Thedgrut's inventory! Link to our Discord Server here .
changedFurthermore, we started working on a Map Menu : No assets have been made for it, its all placeholders and it will be updated soon. With this menu, we can finally switch between maps after the final boss is vanquished. This wont impact the Demo since the other maps are not included, but you'll be able to preview what the full game has to offer.

A brand new menu designed by @NelsieOoz on Instagram! We are happy to start the year with the introduction of our second Treasure Room character : Thedgrut!

Additions :

  • Thedgrut will appear in any treasure room. Get close to him to start looking at his products.

    It currently features 3 items in the demo, more in the full game. You can reset the articles for a starting price of 50 gold. It'll increase by 150 for each previous reset.

  • Some portals were too low, we adjusted them.

  • When you consume items as ingredients in the crafting menu, you still keep the previous effects you had. To clarify this, you'll see the consumed items in your inventory. Their icons will be saturated.

  • We are thinking about adding static items to the shop, maybe potions too. This is obviously a work in progress and your ideas will impact what will be added next to Thedgrut's inventory! Link to our Discord Server here.

  • Furthermore, we started working on a Map Menu :

    No assets have been made for it, its all placeholders and it will be updated soon. With this menu, we can finally switch between maps after the final boss is vanquished. This wont impact the Demo since the other maps are not included, but you'll be able to preview what the full game has to offer.

  • The player should always respawn correctly if he passes through the ground with a new script that we added. Let us know if you find a case that is not covered.

  • We improved the collision calculations. This might bring a lot of issues so keep an eye open for anomalies.

  • If something costs too much, its red. If something is within your current budget its simply white.

  • The procedural path handles multiple levels and the level that you choose first gets saved correctly. We still have to increase the stats of the enemies based on how many levels you completed. The second map you choose gives you a bonus of 20% xp.

That's it for now. You can expect to see a level up menu and a map menu rework very soon!

We might get featured in a front page event in a few weeks, the remaining time we have will be spend on improving the gameplay even more to please those who will try our demo during this period of time.

Is there something too annoying that we should really fix before this event? We are listening, tell us!

We wish a great year to everyone!

The team.

Source

Steam News / 20 January 2022

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