What changed
1 fix0 additions0 changes0 removals
fixedWaves 31-40 have now been added A few new enemies and bosses! Rockets explosions are now smaller Increased the resolution of the textures, making everything less blurry! Replaced the dark theme with a brighter white sci-fi lab theme The controller/control info now disapears on game start Fixed bugs affecting bosses 15 and 20 making them shoot incorrectly Fixed bugs affecting the core game mode Fixed a bug that would cause powerup flashing to loop Fixed a bug that caused the autotower to spawn abnormally huge Fixed the center being un-aligned with the environment Enemies now all get destroyed when you die to stop any extra point gains Rockets are now way slower and more accurate + they do more damage! Changed the "shotgun enemy" to be more like a passive bullet spawner Fixed many more bugs not listed here, notably including score glitches Made "Easy" a bit easier as some people still found it too hard! We have more waves, powerups, and enemies in the works, but decided to release a smaller patch to fix bugs and make some general improvements with a few new waves in preparation for the larger content update! P.S. Leaderboard has been reset, as we fixed some bugs involving a score exploit.
Chamber 19 changes
fixedWaves 31-40 have now been added A few new enemies and bosses! Rockets explosions are now smaller Increased the resolution of the textures, making everything less blurry! Replaced the dark theme with a brighter white sci-fi lab theme The controller/control info now disapears on game start Fixed bugs affecting bosses 15 and 20 making them shoot incorrectly Fixed bugs affecting the core game mode Fixed a bug that would cause powerup flashing to loop Fixed a bug that caused the autotower to spawn abnormally huge Fixed the center being un-aligned with the environment Enemies now all get destroyed when you die to stop any extra point gains Rockets are now way slower and more accurate + they do more damage! Changed the "shotgun enemy" to be more like a passive bullet spawner Fixed many more bugs not listed here, notably including score glitches Made "Easy" a bit easier as some people still found it too hard! We have more waves, powerups, and enemies in the works, but decided to release a smaller patch to fix bugs and make some general improvements with a few new waves in preparation for the larger content update! P.S. Leaderboard has been reset, as we fixed some bugs involving a score exploit.
Waves 31-40 have now been added A few new enemies and bosses! Rockets explosions are now smaller Increased the resolution of the textures, making everything less blurry! Replaced the dark theme with a brighter white sci-fi lab theme The controller/control info now disapears on game start Fixed bugs affecting bosses 15 and 20 making them shoot incorrectly Fixed bugs affecting the core game mode Fixed a bug that would cause powerup flashing to loop Fixed a bug that caused the autotower to spawn abnormally huge Fixed the center being un-aligned with the environment Enemies now all get destroyed when you die to stop any extra point gains Rockets are now way slower and more accurate + they do more damage! Changed the "shotgun enemy" to be more like a passive bullet spawner Fixed many more bugs not listed here, notably including score glitches Made "Easy" a bit easier as some people still found it too hard! We have more waves, powerups, and enemies in the works, but decided to release a smaller patch to fix bugs and make some general improvements with a few new waves in preparation for the larger content update! P.S. Leaderboard has been reset, as we fixed some bugs involving a score exploit.