HomeGamesUpdatesPricingMethodology
Steam News16 November 20169y ago

AI, Bug Fixes, better visuals!

Hi all, This update includes a small hive based AI for the enemies, which makes them feel more like actual ships and not just objects that follow your hand around! In addition, as many of you know Unreal Engine 4.

Full notes

Full Chamber 19 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedHi all, This update includes a small hive based AI for the enemies, which makes them feel more like actual ships and not just objects that follow your hand around! In addition, as many of you know Unreal Engine 4.14 came out which enables the Forward Renderer for VR. This allowed us to super-sample a little and use better Anti-Aliasing, so everything should be much clearer now! Finally, some minor tweaks were made that should help both CPU and GPU performance, along with a few bug fixes. The most notable of which is that the third map was unusable in the last update, but it is fixed now, and exiting via steam's overlay is a little bit faster and correct now. Some of the smaller bug fixes are listed below: Fixed menu pointer not showing up Fixed drone vibration in hand when moving not working Fixed some menu buttons being hard to press Fixed random music stopping Fixed a crash that would happen when too many enemies were on screen Thanks!

Hi all, This update includes a small hive based AI for the enemies, which makes them feel more like actual ships and not just objects that follow your hand around! In addition, as many of you know Unreal Engine 4.14 came out which enables the Forward Renderer for VR. This allowed us to super-sample a little and use better Anti-Aliasing, so everything should be much clearer now! Finally, some minor tweaks were made that should help both CPU and GPU performance, along with a few bug fixes. The most notable of which is that the third map was unusable in the last update, but it is fixed now, and exiting via steam's overlay is a little bit faster and correct now. Some of the smaller bug fixes are listed below: Fixed menu pointer not showing up Fixed drone vibration in hand when moving not working Fixed some menu buttons being hard to press Fixed random music stopping Fixed a crash that would happen when too many enemies were on screen Thanks!

Source

Steam News / 16 November 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.