Full notes
Full Chain Corp update
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What changed
- Balance
- Performance
- Gameplay
CARD CHANGES
Matchbook Changed to deal 200 fire damage per corporate card played this turn
Satisfactory Performance name changed to Model Employee
Stolen Artifact cost lowered to 2000 down from 3000
Lunch Rush cost lowered to 1000 down from 1200
Luxury Fork cost lowered to 750 down from 2000
Angel Investor cost lowered to 2000 down from 2500
Tax Return Sprite liquidation increase changed to +350 up from +150
Inflated Ego cost reduced to 500 down from 800
Chromus health increased to 60 up from 50
Phillip Blane cost reduced to 1500 down from 1750
Samwell now deals 50 Ice damage instead of 30 Physical and health increased to 80 up from 70
Disaster Beetle now deals 30 damage up from 10 and health increased to 60 up from 50
Broodmother power and health increased to 60 and 60 up from 30 and 30
Void Viper cost reduced to 1000 down from 1500
Organza health increased to 99 up from 70
Asper Cash health increased to 50 up from 40
Street Magician power increased to 40 up from 20
Delivery Man cost reduced to 1000 down from 1500
Zatch Mewroid power reduced to 70 down from 90
Karnegie Mech health increased to 30 up from 20
Package Drone cost increased to 750 up from 500
Cyborg Agent power and health increased to 60/60 up from 50/50
Lifelink Drone health increased to 50 up from 40
Laser Fly cost reduced to 1000 down from 1750
Surgical Bot power increased to 50 up from 20
Meat Processor health increased to 70 up from 40
Prince Grey effect changed to heal 99 when you play a Demon up from 50
Charles Stonks effect changed to grant 1000 Budget when below 600 Salary up from 500
Source
Changelog.gg summarizes and formats this update. How we read updates.
