In this update7
Full notes
Full Chain Corp update
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What changed
- Balance
- UI and audio
- Gameplay
- Performance
- Fixes
Chain Corp changes
NEW CONTENT
New Boss
The fifth CEO boss fight has arrived: Elliott Banks.
Elliott chews away at your budget whenever your characters die.
In his second phase, he heals whenever you spend budget.
New Enemies
Maintenance Man: Reduces the cost of Corporate cards
Sub-Director: Increases the cost of Corporate cards
Lucky Horse: Has a very low chance of spawning, grants one of six effects on spawn
UI / QUALITY OF LIFE
Pause menu redesigned
Now displays kills, boss kills, and currencies at the top of the screen.
Employee Manual
New animated button added to the pause menu for the Employee Manual.
Leaderboard deck view
Now toggles using the leaderboard button.
Long names should no longer overlap UI.
Abandon Run
Now includes a confirmation step.
News ticker
Should now always display on the map.
BALANCE CHANGES
Random encounter spawn weights adjusted
Tax Collector and Suppressor appear slightly less often.
Other enemies appear more frequently.
Early enemies appear less often as you progress through levels.
BUG FIXES
Tortellini Bombs
No longer prevent playing cards on occupied field slots.
Performance Review
Bug fixed where certain player-death conditions would prevent performancereview from firing correctly.
Delivery Man
Now correctly deals Physical damage.
Peter Lurtex
Second phase healing bug fixed.
Boss phase transition
Should now display correctly on 16:10 resolutions.
SYSTEM CHANGES
Leaderboards
Now separated for Demo and Playtest versions.
Source
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