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Steam News25 February 20264mo ago

Corporate Recognizes The Festival

SPECIFIC CARD CHANGES Angel Egg cost reduced to 500, down from 1000 Meteor Queen now deals Fire damage instead of Physical damage Blorbick now costs 2000, down from 3000, effect changed to on death: Increase Salary by 5

Full notes

Full Chain Corp update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes5 additions10 changes2 removals
  • Gameplay
  • Balance
  • UI and audio
  • Performance
  • Maps
  • Store
changedAngel Egg cost reduced to 500, down from 1000
changedMeteor Queen now deals Fire damage instead of Physical damage
changedBlorbick now costs 2000, down from 3000, effect changed to on death: Increase Salary by 500
changedBanker health increased to 70 up from 10
removedThere is now a normal and hard mode. Normal mode no longer has the more punishing effects of decking out and full corruption. Hard mode has the same functions as before with resource loss at full corruption and field slot destruction on attempted draw from an empty deck
addedThe reset all progress button now has a second confirmation button you must press

Chain Corp changes

changedAngel Egg cost reduced to 500, down from 1000
changedMeteor Queen now deals Fire damage instead of Physical damage
changedBlorbick now costs 2000, down from 3000, effect changed to on death: Increase Salary by 500
changedBanker health increased to 70 up from 10
removedThere is now a normal and hard mode. Normal mode no longer has the more punishing effects of decking out and full corruption. Hard mode has the same functions as before with resource loss at full corruption and field slot destruction on attempted draw from an empty deck

SPECIFIC CARD CHANGES

  • Angel Egg cost reduced to 500, down from 1000

  • Meteor Queen now deals Fire damage instead of Physical damage

  • Blorbick now costs 2000, down from 3000, effect changed to on death: Increase Salary by 500

  • Banker health increased to 70 up from 10

GENERAL CHANGES

  • There is now a normal and hard mode. Normal mode no longer has the more punishing effects of decking out and full corruption. Hard mode has the same functions as before with resource loss at full corruption and field slot destruction on attempted draw from an empty deck

  • There is now a notification after defeating the final boss of the demo letting you know that the demo bosses are complete

  • The reset all progress button now has a second confirmation button you must press

  • Cleaned up the Performance Review death screen visually

  • Battlefield H.U.D visuals updated slightly for less clutter

  • The Demo and the Playtest builds now have separate save files to prevent unintentional overwrites

  • Removed the Custom Game option for starting tickets

  • Added visible deck and collection total counters

  • Added an “Empty Deck” button to quickly reset builds

  • The budget reduction effect from gambling has been increased to -250 up from -150

BUG FIXES

  • Phillip Blane should now always die when he runs out of health

  • Many aspect ratio UI issues have been resolved, specifically for 16:10

  • All cost modifications now properly reset on death

  • The “New” card icon now only appears on cards purchased since your last battle

  • Tutorial is now fully click-through as an alt to using spacebar

  • Spacebar remains available as an alternate input

  • Fixed an issue where the cursor could become locked when launching the application

  • Flavored Drink will now always be playable

  • The xp bar should now always render behind the boss HP and other H.U.D elements in battle

Source

Steam News / 25 February 2026

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