What changed
1 fix3 additions2 changes0 removals
addedNew “Lancer” WeaponA new weapon “Lancer” has been added to the Devastator Series, and it can also be used in custom arrays. This means that the 5 main Series now all have unique opposing-movement weapons (instead of Magnetic Mine being present in two of them).
changedNew “Lancer” WeaponThis weapon is fast, shoots primarily in the opposite direction that you move your ship, and it will start to seek enemies after a short time.
fixedUI UpdatesA number of improvements to UI elements have been made, including a tweaked mouse-hover effect, and checkbox labels are now focusable/clickable and can activate their associated setting. Various web-link-style buttons work better than before, and a minor French localization issue was fixed in one of them.
addedUI UpdatesA water-rippling warp animation has been added to the light reflections in the “Last Stand” stage.
addedUI UpdatesThe recently-added Relative Touch Controls setting no longer adds a small X-offset to the ship position when on mobile devices. (This offset remains if the mode is turned off though.)
changedSong UpdateThe “Evasion” song (used in the “Planetary Approach” stage) has been updated.
Celtreos changes
addedA new weapon “Lancer” has been added to the Devastator Series, and it can also be used in custom arrays. This means that the 5 main Series now all have unique opposing-movement weapons (instead of Magnetic Mine being present in two of them).
changedThis weapon is fast, shoots primarily in the opposite direction that you move your ship, and it will start to seek enemies after a short time.
fixedA number of improvements to UI elements have been made, including a tweaked mouse-hover effect, and checkbox labels are now focusable/clickable and can activate their associated setting. Various web-link-style buttons work better than before, and a minor French localization issue was fixed in one of them.
addedA water-rippling warp animation has been added to the light reflections in the “Last Stand” stage.
addedThe recently-added Relative Touch Controls setting no longer adds a small X-offset to the ship position when on mobile devices. (This offset remains if the mode is turned off though.)
A big update to Celtreos!
New “Lancer” Weapon
A new weapon “Lancer” has been added to the Devastator Series, and it can also be used in custom arrays. This means that the 5 main Series now all have unique opposing-movement weapons (instead of Magnetic Mine being present in two of them).
This weapon is fast, shoots primarily in the opposite direction that you move your ship, and it will start to seek enemies after a short time.
UI Updates
A number of improvements to UI elements have been made, including a tweaked mouse-hover effect, and checkbox labels are now focusable/clickable and can activate their associated setting. Various web-link-style buttons work better than before, and a minor French localization issue was fixed in one of them.
A water-rippling warp animation has been added to the light reflections in the “Last Stand” stage.
The recently-added Relative Touch Controls setting no longer adds a small X-offset to the ship position when on mobile devices. (This offset remains if the mode is turned off though.)
Song Update
The “Evasion” song (used in the “Planetary Approach” stage) has been updated.