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Steam News29 December 20187y ago

Update 0.8803 Alpha - Fixes

Another update with important fixes and improvements CHANGE LOG Improvements Trading station no longer could be out of fuel \ food \ ammo, now it will replenish its stock of these basic resources when the stock will be

In this update2

Full notes

Full Celestial Command update

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What changed

5 fixes1 addition4 changes4 removals
  • Gameplay
  • UI and audio
  • Maps
  • Fixes
  • Balance
changedAnother update with important fixes and improvements
removedImprovementsTrading station no longer could be out of fuel \ food \ ammo, now it will replenish its stock of these basic resources when the stock will be almost empty, so you are always will have a place where you can buy fuel, food and basic ammo for your ships
removedImprovementsTurret in manual mode no longer firing when cursor located on UI element
changedImprovementsIncreased time for mission to 20-30 minutes (earlier it was too hard to complete mission in time)
changedImprovementsTutorial: Changed required condition at "Solar panels" stage, now it needed just to direct solar panel to the star and start generate energy. It solves in issue if consumption higher than production and completion of this stage could be not possible
addedImprovementsTutorial: Added information about possibility to change speed of time

Celestial Command changes

changedAnother update with important fixes and improvements
removedTrading station no longer could be out of fuel \ food \ ammo, now it will replenish its stock of these basic resources when the stock will be almost empty, so you are always will have a place where you can buy fuel, food and basic ammo for your ships
removedTurret in manual mode no longer firing when cursor located on UI element
changedIncreased time for mission to 20-30 minutes (earlier it was too hard to complete mission in time)
changedTutorial: Changed required condition at "Solar panels" stage, now it needed just to direct solar panel to the star and start generate energy. It solves in issue if consumption higher than production and completion of this stage could be not possible

Another update with important fixes and improvements

CHANGE LOG

Improvements

  • Trading station no longer could be out of fuel \ food \ ammo, now it will replenish its stock of these basic resources when the stock will be almost empty, so you are always will have a place where you can buy fuel, food and basic ammo for your ships

  • Turret in manual mode no longer firing when cursor located on UI element

  • Large numeric values, such as prices, now displayed in more readable format, for example 12 483 750 CR instead of 12483750 CR

  • Increased time for mission to 20-30 minutes (earlier it was too hard to complete mission in time)

  • TutorialChanged required condition at "Solar panels" stage, now it needed just to direct solar panel to the star and start generate energy. It solves in issue if consumption higher than production and completion of this stage could be not possible
  • TutorialAdded information about possibility to change speed of time

Fixes

  • Fixed an impossibility to drag and drop modules near shipyard

  • Repair on shipyard now works again. Now it restores not only HP of module, but also a broken \ missing parts inside this module. Also, selection of module no longer changed when you are repairing something by mouse click

  • Now if you will manually disable a radar, detection range of command module will be reduced accordingly

  • Current amount of goods on the station now correctly displayed after you bought \ sold something

  • Fixed incorrect behavior of engines of your starting ship during first second after it was spawned

  • Turrets and NPC ships no longer trying to attack and damage a space stations which are invulnerable

  • HP of asteroids now properly save \ loaded (early it always had 45 000 HP after loading)

Steam post image

Source

Steam News / 29 December 2018

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