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Steam News21 October 20187y ago

Update 0.863 Alpha - Redesigned and improved warp gates

Hello! We decided to redesign how a warp gates works. Now it "teleports" an objects from point A to B instantly, however, activation of a gate now requires some time.

In this update2

Full notes

Full Celestial Command update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes4 additions3 changes4 removals
  • UI and audio
  • Gameplay
  • Fixes
  • Server
addedAlso we added various visual and audio effects for warp gate and more information on UI about its current state.
changedImprovementsChanged a way how warp gates works. Now it have instant teleportation, but not instant activation
addedImprovementsAdded a normal UI button to activate selected warp gate and also additional information about selected gate
addedImprovementsAdded lights to warp gate which represents its current status (Ready \ Activation \ Recharging)
removedImprovementsWarp gate no longer applies ejection force after arrival. Instead of this, relative velocity of your ship will be the same
changedImprovementsUI: Now you can close inventory transfer window using Esc button

Celestial Command changes

addedAlso we added various visual and audio effects for warp gate and more information on UI about its current state.
changedChanged a way how warp gates works. Now it have instant teleportation, but not instant activation
addedAdded a normal UI button to activate selected warp gate and also additional information about selected gate
addedAdded lights to warp gate which represents its current status (Ready \ Activation \ Recharging)
removedWarp gate no longer applies ejection force after arrival. Instead of this, relative velocity of your ship will be the same

Hello! We decided to redesign how a warp gates works. Now it "teleports" an objects from point A to B instantly, however, activation of a gate now requires some time.

Also we added various visual and audio effects for warp gate and more information on UI about its current state.

What about warp drive - its functionality still the same, the ship really travels inside a warp sphere. Why it is done? There is a several reasons:

  1. In terms of realism, is looks strange that ship which located in a tunnel of warp gates should be located inside a small circle and should not touch a circle. It creates a questions, such as, what is center of circle? In case of warp drive, it is obvious, center of circle - it is a center of warp drive. But in case of warp gate it looks weird.
  2. Another example of question about realism, what if two ships departed from two different gates in direction of each other? They will works well, but you may ask, if this is the same warp tunnel, why they are not collided with each other? This is also seems weird.
  3. Warp drive will be more epic in relation to warp gates, so when you will achieve your first warp drive and will go to expedition, it will provide you more unique and interesting experience.

CHANGE LOG

Improvements

  • Changed a way how warp gates works. Now it have instant teleportation, but not instant activation

  • Now warp gate activation will cost you a credits

  • Added a normal UI button to activate selected warp gate and also additional information about selected gate

  • The second (arrival) warp gate now also have a delay timer after jump

  • Added lights to warp gate which represents its current status (Ready \ Activation \ Recharging)

  • Warp gate no longer applies ejection force after arrival. Instead of this, relative velocity of your ship will be the same

  • If someone going to jump out of warp gate, you will see a special effect on its gate, also it will be temporary unavailable for jump and also the gate will push out all objects inside which may block an arrival

  • UI: Now you can close inventory transfer window using Esc button

  • UI: Now you load a game using double click

Fixes

  • Now warp gate leads to the correct warp gate in another system (no longer always at the same warp gate)

  • Added a warning message in case of game error during warp flight or warp gate jump - it should help to fix an issue when sometimes it is not working as intended

  • Now data about save file will be displayed correctly when loading window is opened (no longer needed to clicks on each file in order to display its data after 1 second application freeze)

  • Fixed an error with incorrect spawning of static asteroids in asteroids location

  • Fixed an incorrect rotation of "Center of Thrust" icon for some ships

  • Ships no longer have incorrect initial velocity after exit warp drive flight in aerodynamic mode

  • Warp gates now properly works in multiplayer

Steam post image

Source

Steam News / 21 October 2018

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