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Steam News25 September 20187y ago

Update 0.8612 Alpha - Better support of high-res monitors, important fixes

Another quick update here! In the version 0.86 we are gladly introduced a new multiplayer, which works much better and everyone able to host a server which will be visible in the server list.

In this update2

Full notes

Full Celestial Command update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes1 addition3 changes4 removals
  • Server
  • Gameplay
  • Events
  • Performance
  • Fixes
  • Maps
addedAnother quick update here! In the version 0.86 we are gladly introduced a new multiplayer, which works much better and everyone able to host a server which will be visible in the server list. However, sometimes it may require to do special setup of your router. This is not very hard, but may be inconvenient. But now, in this update we managed to improve multiplayer even further! We implement a special system (UPnP), so now everyone should be able to host a server even without special setup on the router! This features is not tested too much, but should work. Also, in previous version, scale of interface was based on resolution of monitor, this is not always good, especially for small monitors with high resolution, or vice-versa, so now you can setup desired scale manually. Also a few fixes of game-braking bugs and flaws. The next update should bring something big!
removedImprovementsDisabled automatic GUI scaling, now you can setup desired scale in video settings
changedImprovementsCredits reward for missions increased 4 times
removedImprovementsImplemented a debug mode, now you can see when the game have internel error and you can quickly get a log file which you can send to us in order to help to fix a bug. This is a replacement of old in-game debug console and now it no longer should cause extensive memory usage.
changedImprovementsVolume and mass of heavy torpedo increased 10 times
changedImprovementsImproved visual effect of engine of rockets (correct size and position)

Celestial Command changes

addedAnother quick update here! In the version 0.86 we are gladly introduced a new multiplayer, which works much better and everyone able to host a server which will be visible in the server list. However, sometimes it may require to do special setup of your router. This is not very hard, but may be inconvenient. But now, in this update we managed to improve multiplayer even further! We implement a special system (UPnP), so now everyone should be able to host a server even without special setup on the router! This features is not tested too much, but should work. Also, in previous version, scale of interface was based on resolution of monitor, this is not always good, especially for small monitors with high resolution, or vice-versa, so now you can setup desired scale manually. Also a few fixes of game-braking bugs and flaws. The next update should bring something big!
removedDisabled automatic GUI scaling, now you can setup desired scale in video settings
changedCredits reward for missions increased 4 times
removedImplemented a debug mode, now you can see when the game have internel error and you can quickly get a log file which you can send to us in order to help to fix a bug. This is a replacement of old in-game debug console and now it no longer should cause extensive memory usage.
changedVolume and mass of heavy torpedo increased 10 times

Another quick update here! In the version 0.86 we are gladly introduced a new multiplayer, which works much better and everyone able to host a server which will be visible in the server list. However, sometimes it may require to do special setup of your router. This is not very hard, but may be inconvenient. But now, in this update we managed to improve multiplayer even further! We implement a special system (UPnP), so now everyone should be able to host a server even without special setup on the router! This features is not tested too much, but should work. Also, in previous version, scale of interface was based on resolution of monitor, this is not always good, especially for small monitors with high resolution, or vice-versa, so now you can setup desired scale manually. Also a few fixes of game-braking bugs and flaws. The next update should bring something big!

CHANGE LOG

Improvements

  • Implemented a system which should allow you to host multiplayer game without special setup on your router!

  • Disabled automatic GUI scaling, now you can setup desired scale in video settings

  • Credits reward for missions increased 4 times

  • Implemented a debug mode, now you can see when the game have internel error and you can quickly get a log file which you can send to us in order to help to fix a bug. This is a replacement of old in-game debug console and now it no longer should cause extensive memory usage.

  • Volume and mass of heavy torpedo increased 10 times

  • Improved visual effect of engine of rockets (correct size and position)

Fixes

  • Cargo container or enemy ship of quest no longer despawned after quest time elapsed. Situation when your ship deleted with the disappeared container - solved.

  • Cargo container of delivery quest now properly despawned in multiplayer, when delivered to space station

  • Stars now properly saved \ loaded

  • Removed outdated description from cargo containers

  • Rocket launchers now works again (was broken in 0.86)

  • Fixed incorrect magenta color of armed torpedo

  • Fixed engine visual effect of small missile

  • Build menu now should have correct height at various monitors

  • Fixed internal error when you are trying to place weapon on turret

  • Fixed internal error from torpedo explosion

  • Target of delivery mission now can be properly selected even when out of radar range

  • Goals of active missions now correctly displayed in missions window

  • WASD camera movement on galaxy map is inverted and now correct

Steam post image

Source

Steam News / 25 September 2018

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