In this update2
Full notes
Full Celestial Command update
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Repeated intro
Hello! In this update we implemented a highly requested and very important feature, which should improve ship construction process a lot! Just take a look
What changed
- Server
- Gameplay
- UI and audio
- Fixes
Celestial Command changes
Note, this new feature currently is not working in multiplayer. We encountered some technical issues and need to fix a few things. The feature will be available in the multiplayer after a few updates. Some more improvements: Correct navigation of AI around planet
Better colors for lines in trading window
Also here is some important bug fixes according to your recent reports.
CHANGE LOG
Improvements
Added a comfortable possibility to drag and drop modules using a cursor!
Lines in trading window now have a bit different colors which improves visual perception
Position of camera no longer jumps around each time when part of your ship was detached from the ship. As result, camera view during combat or collisions now much more comfortable. A small side effect, now camera focused on the command module, instead of center of mass of the ship, but this is not a big issue
Now after game is loaded, view will be focused on your ship (not on the planet)
In-game menu texts (on Esc button) now have black outline, which improves readability on a bright background
Fixes
Refined lithium no longer can be found in an asteroids
Production module now have "Capacitors" and "Nuclear reactor components" in the build list
"Nuclear fuel cell" now have proper recipe
Now a ships which are docked to the space station is saved \ loaded in correct position
Build menu no longer can be opened for any space station (not only shipyard) using B hotkey
Engines now have proper "fuel consumption" info in build list
Removed wrong description of corridors which said that it can be sued as storage containers
You no longer can buy goods in container which already contains something else
Now when you order your ship to move in specific point (in aerodynamic mode), its AI will find a proper path around planet (not right through a planet)
Removed outdated "Star mass" multiplier parameter from world settings
Fixed impossibility to load a game which was saved in asteroids location
Fixed a various issues related to static asteroids which remain visible even after you leave asteroids location
Static asteroids now properly saved \ loaded
Reputation from trading now works correctly
Reputation now properly save loaded
Hotkeys for next \ previous ship now works properly
Fixed incorrect description for pause button
Options window no longer overlaps a tutorial window
"Sell module" and "Repair" options no longer can be selected simultaneously
Source
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