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Steam News4 July 20188y ago

News of development - About docking ports

During development we encountered some bug with docking and decided that it is a good time to find solution for an fundamental issue of docking ports.

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Full Celestial Command update

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What changed

1 fix0 additions2 changes0 removals
  • Gameplay
  • Balance
changedDuring development we encountered some bug with docking and decided that it is a good time to find solution for an fundamental issue of docking ports. The problem with docking ports - it instantly teleports your ship on a short distance, as result, the ship can be moved at the position which is physically impossible. For example:
changedAs you can see, these two ships can't be docked, there is an obstacles on the way. However they can, and here is an unrealistic result which may damage modules or cause explosion, during and after docking.
fixedSo in order to fix it, we decreased angle and distance threshold for docking, and also, docking port no longer teleports your ship, instead of that, it is capable to rotate and extend a bit in order to connect with another docking port. So it should no longer cause damage, explosion or any unrealistic result. Hooray! Steam post image Steam post image

Celestial Command changes

changedDuring development we encountered some bug with docking and decided that it is a good time to find solution for an fundamental issue of docking ports. The problem with docking ports - it instantly teleports your ship on a short distance, as result, the ship can be moved at the position which is physically impossible. For example:
changedAs you can see, these two ships can't be docked, there is an obstacles on the way. However they can, and here is an unrealistic result which may damage modules or cause explosion, during and after docking.
fixedSo in order to fix it, we decreased angle and distance threshold for docking, and also, docking port no longer teleports your ship, instead of that, it is capable to rotate and extend a bit in order to connect with another docking port. So it should no longer cause damage, explosion or any unrealistic result. Hooray! Steam post image Steam post image

During development we encountered some bug with docking and decided that it is a good time to find solution for an fundamental issue of docking ports. The problem with docking ports - it instantly teleports your ship on a short distance, as result, the ship can be moved at the position which is physically impossible. For example:

As you can see, these two ships can't be docked, there is an obstacles on the way. However they can, and here is an unrealistic result which may damage modules or cause explosion, during and after docking.

So in order to fix it, we decreased angle and distance threshold for docking, and also, docking port no longer teleports your ship, instead of that, it is capable to rotate and extend a bit in order to connect with another docking port. So it should no longer cause damage, explosion or any unrealistic result. Hooray! Steam post image Steam post image

Source

Steam News / 4 July 2018

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