In this update2
Full notes
Full Celestial Command update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Server
- UI and audio
- Gameplay
Celestial Command changes
We received a reports about server crash when someone trying to connect to server, so this update should fix it. Usually our game and Unity engine is never crashed, but when it happens, the cause can be hard to find, so it took some time, but now should be okay.
CHANGE LOG
Improvements
In aerodynamic mode stations located closer to the center of sector, as result, enemy ships will not attack you right from the start of the game.
Significant optimization of various systems, especially in multiplayer
Updated localization (thanks for all volunteers for fast help with localization)
Fixes
Fixed crash in multiplayer
Various fixes of synchronization in multiplayer
Asteroid GUI no longer displayed for big static asteroids
Fixed incorrect short sound effect from mining laser
Source
Changelog.gg summarizes and formats this update. How we read updates.
