What changed
2 fixes1 addition2 changes3 removals
- UI and audio
- Gameplay
- Fixes
- Performance
removedAnother update with important bug fixes. Also we noticed that ion engines still have old 2D visual effect and not very suitable audio effect, so now it is updated! Also, energy shield no longer looks so thin, especially on large ships. Ship design created by user Lemodile.
addedImprovementsNew visual and audio effect for ion engines
removedImprovementsNow energy shield have bigger vertical size, so it no longer looks so thin
changedImprovementsLocalization updated
changedFixesImproved solution of "shaking stations", so stations in orbital mode no longer teleports at short distance each 1-2 minute like in previous update. Now station will teleport back to stable orbit, only if station will be too close to atmosphere or to border of sphere of influence of planet.
removedFixesNow ships with active shield will be loaded correctly (attached parts no longer will collide with own shield)
Celestial Command changes
removedAnother update with important bug fixes. Also we noticed that ion engines still have old 2D visual effect and not very suitable audio effect, so now it is updated! Also, energy shield no longer looks so thin, especially on large ships. Ship design created by user Lemodile.
addedNew visual and audio effect for ion engines
removedNow energy shield have bigger vertical size, so it no longer looks so thin
changedLocalization updated
changedImproved solution of "shaking stations", so stations in orbital mode no longer teleports at short distance each 1-2 minute like in previous update. Now station will teleport back to stable orbit, only if station will be too close to atmosphere or to border of sphere of influence of planet.
Another update with important bug fixes. Also we noticed that ion engines still have old 2D visual effect and not very suitable audio effect, so now it is updated! Also, energy shield no longer looks so thin, especially on large ships. Ship design created by user Lemodile.
CHANGE LOG
Improvements
New visual and audio effect for ion engines
Now energy shield have bigger vertical size, so it no longer looks so thin
Localization updated
Fixes
Improved solution of "shaking stations", so stations in orbital mode no longer teleports at short distance each 1-2 minute like in previous update. Now station will teleport back to stable orbit, only if station will be too close to atmosphere or to border of sphere of influence of planet.
Now ships with active shield will be loaded correctly (attached parts no longer will collide with own shield)
Power monitor now displays correct income and outcome (actually not, it still shows incorrect values for more than 1 power storage, it will be fixed later)
"120 FPS" renamed to "30 FPS" (in options window)