HomeGamesUpdatesPricingMethodology
Steam News9 August 20178y ago

Update 0.811 Alpha - Significant bugfixes and adjustable air density

A couple of days ago we released a major update 0.81 unfortunately the update did not bring much pleasure due to the huge number of critical bugs that have accumulated in the game.

In this update2

Full notes

Full Celestial Command update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes1 addition2 changes1 removal
  • Gameplay
  • Fixes
changedA couple of days ago we released a major update 0.81 unfortunately the update did not bring much pleasure due to the huge number of critical bugs that have accumulated in the game. So this update target mostly on important bugfixes. Unfortunately the game collected a lot of bugs, many of them very critical for gameplay. It's our mistake that the game collected so many bugs. Usually we are trying to keep our code clean and reliable. Now it is good time to fix all critical bugs before we will continue to improve and add new features. List of fixes may be not too big, but most of bugs in the list turned out quite complex and required a loot of efforts to figure out a reason and solve it properly. Also we are trying to add some improvements in each update, because update which contains only from bugfixes it is too boring : ) Also we want to remind that you may discuss an update and communicate with us about everything in our Discord chat. Steam post image
addedImprovementsAdded option to change air density for aerodynamic mode
changedImprovementsLoading a bit optimized
fixedFixesFixed a situation when you accepted a combat mission and it was completed instantly (and also ally carrier was spawned)
fixedFixesFixed an impossibility to dock with the station after game was loaded
fixedFixesFixed an impossibility to control own ship after game was loaded

Celestial Command changes

changedA couple of days ago we released a major update 0.81 unfortunately the update did not bring much pleasure due to the huge number of critical bugs that have accumulated in the game. So this update target mostly on important bugfixes. Unfortunately the game collected a lot of bugs, many of them very critical for gameplay. It's our mistake that the game collected so many bugs. Usually we are trying to keep our code clean and reliable. Now it is good time to fix all critical bugs before we will continue to improve and add new features. List of fixes may be not too big, but most of bugs in the list turned out quite complex and required a loot of efforts to figure out a reason and solve it properly. Also we are trying to add some improvements in each update, because update which contains only from bugfixes it is too boring : ) Also we want to remind that you may discuss an update and communicate with us about everything in our Discord chat. Steam post image
addedAdded option to change air density for aerodynamic mode
changedLoading a bit optimized
fixedFixed a situation when you accepted a combat mission and it was completed instantly (and also ally carrier was spawned)
fixedFixed an impossibility to dock with the station after game was loaded

A couple of days ago we released a major update 0.81 unfortunately the update did not bring much pleasure due to the huge number of critical bugs that have accumulated in the game. So this update target mostly on important bugfixes. Unfortunately the game collected a lot of bugs, many of them very critical for gameplay. It's our mistake that the game collected so many bugs. Usually we are trying to keep our code clean and reliable. Now it is good time to fix all critical bugs before we will continue to improve and add new features. List of fixes may be not too big, but most of bugs in the list turned out quite complex and required a loot of efforts to figure out a reason and solve it properly. Also we are trying to add some improvements in each update, because update which contains only from bugfixes it is too boring : ) Also we want to remind that you may discuss an update and communicate with us about everything in our Discord chat. Steam post image

CHANGE LOG

Improvements

  • Added option to change air density for aerodynamic mode

  • Loading a bit optimized

Fixes

  • Fixed a situation when you accepted a combat mission and it was completed instantly (and also ally carrier was spawned)

  • Fixed an impossibility to dock with the station after game was loaded

  • Fixed an impossibility to control own ship after game was loaded

  • Fixed a bug when you encounters ally or own ships instead of pirates which happens after game was loaded

  • Now can drag and drop resources from docked neutral storages which allows you to loot enemy wrecks for resources using docking port

  • Flying outside of asteroids belt no longer cause a console error

  • Respawn now properly works after game was loaded Probably fixed (it means that we didn't managed to recreate these bugs, but some fixes related to the core elements which may affect many various bugs)

  • Fixed an impossibility to connect resource connector

  • Fixed an impossibility to buy or sell modules

  • A situation when you can get credits for sold module but module will not be deleted

Source

Steam News / 9 August 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.