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Steam News6 June 20179y ago

Update 0.796 Alpha - Improved save load

Hello! We noticed that current state of save / load functionality works not exactly how we want. It is important feature so we decided to improve it.

In this update2

Full notes

Full Celestial Command update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello! We noticed that current state of save / load functionality works not exactly how we want. It is important feature so we decided to improve it. So now if you will encounter a bug or just a complex situation, it should not be a problem to load previously saved game and progress will not be lost due flaw in save / load function. Check the changelog for more details. Also we want to remind that you can discuss an update and communicate with us about everything in our Discord chat. link

What changed

3 fixes4 additions2 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
changedHello! We noticed that current state of save / load functionality works not exactly how we want. It is important feature so we decided to improve it. So now if you will encounter a bug or just a complex situation, it should not be a problem to load previously saved game and progress will not be lost due flaw in save / load function. Check the changelog for more details. Also we want to remind that you can discuss an update and communicate with us about everything in our Discord chat. link
addedImprovementsAdded warning window which will inform you if you trying to overwrite existed save file and offer an option (Back / Overwrite)
addedImprovementsAdded button "Load" in game menu, so now you can load a game right during existed game
addedImprovementsAdded "loading screen" which appears during loading
addedImprovementsAdded button "Open folder with saved files" which located in save / load window (works only on Windows platform)
removedImprovementsNow when you going to load a game, multiplayer checkbox is disabled by default

Celestial Command changes

changedHello! We noticed that current state of save / load functionality works not exactly how we want. It is important feature so we decided to improve it. So now if you will encounter a bug or just a complex situation, it should not be a problem to load previously saved game and progress will not be lost due flaw in save / load function. Check the changelog for more details. Also we want to remind that you can discuss an update and communicate with us about everything in our Discord chat. link
addedAdded warning window which will inform you if you trying to overwrite existed save file and offer an option (Back / Overwrite)
addedAdded button "Load" in game menu, so now you can load a game right during existed game
addedAdded "loading screen" which appears during loading
addedAdded button "Open folder with saved files" which located in save / load window (works only on Windows platform)

CHANGE LOG

Improvements

  • Now you can save the game with specified name (not just overwrite the current one)

  • When you click on existed saved file in "save" menu, its name will be automatically inserted in the input field of name

  • Added warning window which will inform you if you trying to overwrite existed save file and offer an option (Back / Overwrite)

  • Now auto save generates up to 9 saved files (instead of just 1 file which is constantly rewritten)

  • Added button "Load" in game menu, so now you can load a game right during existed game

  • Added "loading screen" which appears during loading

  • Added button "Open folder with saved files" which located in save / load window (works only on Windows platform)

  • Entire save / load window is redesigned

  • Now when you going to load a game, multiplayer checkbox is disabled by default

  • Button "Contribute to localization" now opens URL in your internet browser instead of Steam overlay

Fixes

  • Fixed an important bug which caused an error when you tried to save the game

  • Fixed an error with incorrect captured image of saved ship in "saved ships" menu

  • Fixed an error in station's docking AI

Source

Steam News / 6 June 2017

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