Repeated intro
Hello, dear community! Sorry for no news from us during so long time, but finally we completed the huge update and we glad to show you the result of our work! First of all, we want to note that our goal for this update was to turn the game from "pure sandbox" into actually a game. In this update we made a lot of big changes, and here is the most significant of them:
What changed
0 fixes4 additions2 changes0 removals
- Gameplay
- Performance
- UI and audio
addedTutorialAdded interactive tutorial. We realized that the game is quite complex and many people asked us for a tutorial. Also lack of tutorial was the main reason of negative reviews, so we finally added it! Tutorial does not explain absolutely every aspect of the game, because there is too much various features which should be explained and we will improve a tutorial later, but for now it should explain basics and make the game friendly for new users. Tutorial can be easily accessed right from main menu.
changedNew space stationsPreviously space stations was not too big, their size was almost the same as player's ships, but now we added completely new modules designed specially for space stations, , so now they look much more impressive. Such stations not only looks much better but also they are much more optimized than before, so now there are 12 stations in the system without significant loss of performance. You may note nice yellow lights which will direct you to correct docking port Also now you can repair your ships when docked on station Besides that, now space stations are stable and no longer should fall on planets.
addedCompletely new interface for tradingPrevious trading interface was so inconvenient that even we are not always understand how to use it :) But new clean and intuitive interface should make trading enjoyable.
addedPirate shipsBefore this update, enemy ships can be encountered only via sandbox tools (except one ship for combat missions), but now we finally added them as a part of normal game! Now many various ships may be encountered outside of starting planet and during combat missions. Also we glad that almost all ships was provided by community! We opened a new opportunity to participate and development so we received a lot of saved files with a ships. The system is new, so for testing purposes we informed about it only people in the Discord chat in order to be sure that the system will work and efforts of community will not be wasted. Once we will be sure that everything works fine, we will inform everyone in this blog so everyone will be able to send us its blueprints. Ships from everyone which will be used for pirates and other factions.
addedResource distribution and new small asteroidsNow various resources located in various places. You no longer able to build a warp drive using only resources from starting planet. Now if you want to find additional resources, you should travel to another planets, but during this you may encounter an enemies. Also we added additional type of asteroids, small asteroids which can be gathered relatively fast and will be destroyed with special destruction effect.
changedProcedural missionsMissions was implemented before, but it contained too many bugs. Now the system is much stable, now you may encounter many various types of pirate ships and interface is much more
Celestial Command changes
addedAdded interactive tutorial. We realized that the game is quite complex and many people asked us for a tutorial. Also lack of tutorial was the main reason of negative reviews, so we finally added it! Tutorial does not explain absolutely every aspect of the game, because there is too much various features which should be explained and we will improve a tutorial later, but for now it should explain basics and make the game friendly for new users. Tutorial can be easily accessed right from main menu.
changedPreviously space stations was not too big, their size was almost the same as player's ships, but now we added completely new modules designed specially for space stations, , so now they look much more impressive. Such stations not only looks much better but also they are much more optimized than before, so now there are 12 stations in the system without significant loss of performance. You may note nice yellow lights which will direct you to correct docking port Also now you can repair your ships when docked on station Besides that, now space stations are stable and no longer should fall on planets.
addedPrevious trading interface was so inconvenient that even we are not always understand how to use it :) But new clean and intuitive interface should make trading enjoyable.
addedBefore this update, enemy ships can be encountered only via sandbox tools (except one ship for combat missions), but now we finally added them as a part of normal game! Now many various ships may be encountered outside of starting planet and during combat missions. Also we glad that almost all ships was provided by community! We opened a new opportunity to participate and development so we received a lot of saved files with a ships. The system is new, so for testing purposes we informed about it only people in the Discord chat in order to be sure that the system will work and efforts of community will not be wasted. Once we will be sure that everything works fine, we will inform everyone in this blog so everyone will be able to send us its blueprints. Ships from everyone which will be used for pirates and other factions.
addedNow various resources located in various places. You no longer able to build a warp drive using only resources from starting planet. Now if you want to find additional resources, you should travel to another planets, but during this you may encounter an enemies. Also we added additional type of asteroids, small asteroids which can be gathered relatively fast and will be destroyed with special destruction effect.
Tutorial
Added interactive tutorial. We realized that the game is quite complex and many people asked us for a tutorial. Also lack of tutorial was the main reason of negative reviews, so we finally added it! Tutorial does not explain absolutely every aspect of the game, because there is too much various features which should be explained and we will improve a tutorial later, but for now it should explain basics and make the game friendly for new users. Tutorial can be easily accessed right from main menu.
New space stations
Previously space stations was not too big, their size was almost the same as player's ships, but now we added completely new modules designed specially for space stations, , so now they look much more impressive. Such stations not only looks much better but also they are much more optimized than before, so now there are 12 stations in the system without significant loss of performance. You may note nice yellow lights which will direct you to correct docking port Also now you can repair your ships when docked on station Besides that, now space stations are stable and no longer should fall on planets.
Completely new interface for trading
Previous trading interface was so inconvenient that even we are not always understand how to use it :) But new clean and intuitive interface should make trading enjoyable.
Pirate ships
Before this update, enemy ships can be encountered only via sandbox tools (except one ship for combat missions), but now we finally added them as a part of normal game! Now many various ships may be encountered outside of starting planet and during combat missions. Also we glad that almost all ships was provided by community! We opened a new opportunity to participate and development so we received a lot of saved files with a ships. The system is new, so for testing purposes we informed about it only people in the Discord chat in order to be sure that the system will work and efforts of community will not be wasted. Once we will be sure that everything works fine, we will inform everyone in this blog so everyone will be able to send us its blueprints. Ships from everyone which will be used for pirates and other factions.
Resource distribution and new small asteroids
Now various resources located in various places. You no longer able to build a warp drive using only resources from starting planet. Now if you want to find additional resources, you should travel to another planets, but during this you may encounter an enemies. Also we added additional type of asteroids, small asteroids which can be gathered relatively fast and will be destroyed with special destruction effect.
Procedural missions
Missions was implemented before, but it contained too many bugs. Now the system is much stable, now you may encounter many various types of pirate ships and interface is much more