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Steam News24 January 201610y ago

Update 0.7 Pre-Alpha - Brand new 3D!

Hello everyone! This update became a challenge to our patience and design skills.

In this update3

Full notes

Full Celestial Command update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes12 additions3 changes2 removals
  • Events
  • Performance
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
addedHello everyone! This update became a challenge to our patience and design skills. We had tried to make this as soon as possible and make you happy with the new update before the new year, but turned out, this requires more time and we are ready to show it only now, but we hope it worth it!
addedNote that many modules were created in a hurry, some of them have strange design and not very good optimization. We will improve it later, but even now, the game should run well on minimal system requirements which are stated on the store page. Some effects also still not ready yet for 3D, such as shield, ion engine, tractor beam. Also we need to create new trailer and redesign of our website but we decided that it will be not good, if we will not release the update just because out website is not ready yet. :) So now, we happy to introduce the Celestial Command in 3D!
fixedDespite the fact, that all modules were created in 3D editor, many of them were designed to look nice only from the top, so we recreated all modules which have in the game. Also we replaced new planets, background, and made some fixes in a GUI in order to correct display in 3D view. Besides that, we finally fixed a complex bug which is annoying for several versions. From now, grabber and docking port should work well and should not cause the game crash. Yay! Also, we do not forget about forum and yours suggestions, we improved many little things, and in further updates we will improve even more. Thanks for your support!
addedP.S. Some people asked to add an option to enable "2D mode". We will add it little bit later. Ability to paint the ship in custom color also will be added later.
addedImprovementsNew planets! (Without a landing, yet) (Optimized with LOD system)
addedImprovementsRegular modules no longer able to land on planets. It will receive a damage when entering in atmosphere. (Visual effect of entering in atmosphere still not ready yet and will be added later)

Celestial Command changes

addedHello everyone! This update became a challenge to our patience and design skills. We had tried to make this as soon as possible and make you happy with the new update before the new year, but turned out, this requires more time and we are ready to show it only now, but we hope it worth it!
addedNote that many modules were created in a hurry, some of them have strange design and not very good optimization. We will improve it later, but even now, the game should run well on minimal system requirements which are stated on the store page. Some effects also still not ready yet for 3D, such as shield, ion engine, tractor beam. Also we need to create new trailer and redesign of our website but we decided that it will be not good, if we will not release the update just because out website is not ready yet. :) So now, we happy to introduce the Celestial Command in 3D!
fixedDespite the fact, that all modules were created in 3D editor, many of them were designed to look nice only from the top, so we recreated all modules which have in the game. Also we replaced new planets, background, and made some fixes in a GUI in order to correct display in 3D view. Besides that, we finally fixed a complex bug which is annoying for several versions. From now, grabber and docking port should work well and should not cause the game crash. Yay! Also, we do not forget about forum and yours suggestions, we improved many little things, and in further updates we will improve even more. Thanks for your support!
addedP.S. Some people asked to add an option to enable "2D mode". We will add it little bit later. Ability to paint the ship in custom color also will be added later.
addedNew planets! (Without a landing, yet) (Optimized with LOD system)

Hello everyone! This update became a challenge to our patience and design skills. We had tried to make this as soon as possible and make you happy with the new update before the new year, but turned out, this requires more time and we are ready to show it only now, but we hope it worth it!

Note that many modules were created in a hurry, some of them have strange design and not very good optimization. We will improve it later, but even now, the game should run well on minimal system requirements which are stated on the store page. Some effects also still not ready yet for 3D, such as shield, ion engine, tractor beam. Also we need to create new trailer and redesign of our website but we decided that it will be not good, if we will not release the update just because out website is not ready yet. :) So now, we happy to introduce the Celestial Command in 3D!

Despite the fact, that all modules were created in 3D editor, many of them were designed to look nice only from the top, so we recreated all modules which have in the game. Also we replaced new planets, background, and made some fixes in a GUI in order to correct display in 3D view. Besides that, we finally fixed a complex bug which is annoying for several versions. From now, grabber and docking port should work well and should not cause the game crash. Yay! Also, we do not forget about forum and yours suggestions, we improved many little things, and in further updates we will improve even more. Thanks for your support!

P.S. Some people asked to add an option to enable "2D mode". We will add it little bit later. Ability to paint the ship in custom color also will be added later.

CHANGE LOG

Improvements

  • New planets! (Without a landing, yet) (Optimized with LOD system)

  • Regular modules no longer able to land on planets. It will receive a damage when entering in atmosphere. (Visual effect of entering in atmosphere still not ready yet and will be added later)

  • New solar panels! (With ability to change facing direction)

  • New grabbers! (Grab grab)

  • New asteroids! (Optimized with LOD system)

  • New joints between modules! (Looks inaccurate in some cases, but will be improved later)

  • New everything! Every module is replaced with the new one!

  • New way to control the camera. (Added option to swap middle and right mouse buttons)

  • Added possibility to focus camera on object by Alt + Click

  • Sound effect of maneuvering thrusters is slightly changed

  • Many changes for GUI in order to correct displaying in 3D

  • Window with orbital parameters now is displayed by default when the game starts

  • Game options is redesigned

  • AI is slightly improved and can control direction if its solar panels

  • Background is optimized and also looks more darker and "neutral"

Fixes

  • Fixed very important bug, when docking ports and grabbers caused ship explosion! Also, it seems this was the cause of the crashes of the game, so now the game should no longer crash. Yaaay!

  • Camera no longer can be moved in main menu

  • Fixed color of Warp Drive power connector from blue to yellow

Other changes

  • One trade station was removed from the world, because trade stations makes significant impact

Source

Steam News / 24 January 2016

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