In this update3
Full notes
Full Celestial Command update
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Repeated intro
Hello everyone! This update became a challenge to our patience and design skills. We had tried to make this as soon as possible and make you happy with the new update before the new year, but turned out, this requires more time and we are ready to show it only now, but we hope it worth it! Note that many modules were created in a hurry, some of them have strange design and not very good optimization. We will improve it later, but even now, the game should run well on minimal system requirements which are stated on the store page. Some effects also still not ready yet for 3D, such as shield, ion engine, tractor beam. Also we need to create new trailer and redesign of our website but we decided that it will be not good, if we will not release the update just because out website is not ready yet. :) So now, we happy to introduce the Celestial Command in 3D! Despite the fact, that all modules were created in 3D editor, many of them were designed to look nice only from the top, so we recreated all modules which have in the game. Also we replaced new planets, background, and made some fixes in a GUI in order to correct display in 3D view. Besides that, we finally fixed a complex bug which is annoying for several versions. From now, grabber and docking port should work well and should not cause the game crash. Yay! Also, we do not forget about forum and yours suggestions, we improved many little things, and in further updates we will improve even more. Thanks for your support! P.S. Some people asked to add an option to enable "2D mode". We will add it little bit later. Ability to paint the ship in custom color also will be added later.
What changed
- Performance
- Gameplay
- Balance
- UI and audio
- Fixes
Celestial Command changes
CHANGE LOG
Improvements
New planets! (Without a landing, yet) (Optimized with LOD system)
Regular modules no longer able to land on planets. It will receive a damage when entering in atmosphere. (Visual effect of entering in atmosphere still not ready yet and will be added later)
New solar panels! (With ability to change facing direction)
New grabbers! (Grab grab)
New asteroids! (Optimized with LOD system)
New joints between modules! (Looks inaccurate in some cases, but will be improved later)
New everything! Every module is replaced with the new one!
New way to control the camera. (Added option to swap middle and right mouse buttons)
Added possibility to focus camera on object by Alt + Click
Sound effect of maneuvering thrusters is slightly changed
Many changes for GUI in order to correct displaying in 3D
Window with orbital parameters now is displayed by default when the game starts
Game options is redesigned
AI is slightly improved and can control direction if its solar panels
Background is optimized and also looks more darker and "neutral"
Fixes
Fixed very important bug, when docking ports and grabbers caused ship explosion! Also, it seems this was the cause of the crashes of the game, so now the game should no longer crash. Yaaay!
Camera no longer can be moved in main menu
Fixed color of Warp Drive power connector from blue to yellow
Other changes
One trade station was removed from the world, because trade stations makes significant impact
Source
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