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Steam News9 September 202510mo ago

V7.15 Linux+Windows

Hello everyone! 🙂 I'm releasing version 7.15 this morning. It's an unfinished version of 7.2. I'm making it available because it still includes quite a few improvements compared to 7.1.

Full notes

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Repeated intro

Hello everyone! 🙂 I'm releasing version 7.15 this morning. It's an unfinished version of 7.2. I'm making it available because it still includes quite a few improvements compared to 7.1. 🙂 Feel free to give me your feedback.

What changed

0 fixes0 additions3 changes1 removal
  • Gameplay
  • UI and audio
  • Performance
changedHello everyone! 🙂 I'm releasing version 7.15 this morning. It's an unfinished version of 7.2. I'm making it available because it still includes quite a few improvements compared to 7.1. 🙂 Feel free to give me your feedback.
changedAdditions: - Auto-save - Missile lock marker on the target - Simulator encompassing the tutorial, a rack, and a training mannequin - Social media buttons on the main menu - Display of damage taken by enemies - Ability to load, flip, and crush enemies - "YouTube" and "Kofi" buttons in the main menu - Reset button for campaign mode and arcade score - "Skip mission" button - Realistic trail for ballistic missiles - Popup at startup summarizing the game state
changedBalancing: - Weapon range updated to account for frame rate
removedFixes: - The tutorial target is destroyed on the first shot as intended - Particle weapons (flamethrowers, ray weapons, "pleureur") also hit shields - Ships no longer crash regardless of shields - Lizard movements better aligned with the physics engine - Cannot equip multiple weapons on a single slot

Ce qui fait de nous des hommes changes

changedHello everyone! 🙂 I'm releasing version 7.15 this morning. It's an unfinished version of 7.2. I'm making it available because it still includes quite a few improvements compared to 7.1. 🙂 Feel free to give me your feedback.
changedAdditions: - Auto-save - Missile lock marker on the target - Simulator encompassing the tutorial, a rack, and a training mannequin - Social media buttons on the main menu - Display of damage taken by enemies - Ability to load, flip, and crush enemies - "YouTube" and "Kofi" buttons in the main menu - Reset button for campaign mode and arcade score - "Skip mission" button - Realistic trail for ballistic missiles - Popup at startup summarizing the game state
changedBalancing: - Weapon range updated to account for frame rate
removedFixes: - The tutorial target is destroyed on the first shot as intended - Particle weapons (flamethrowers, ray weapons, "pleureur") also hit shields - Ships no longer crash regardless of shields - Lizard movements better aligned with the physics engine - Cannot equip multiple weapons on a single slot

Additions:

  • Auto-save
  • Missile lock marker on the target

Simulator encompassing the tutorial, a rack, and a training mannequin - Social media buttons on the main menu - Display of damage taken by enemies - Ability to load, flip, and crush enemies - "YouTube" and "Kofi" buttons in the main menu - Reset button for campaign mode and arcade score - "Skip mission" button - Realistic trail for ballistic missiles - Popup at startup summarizing the game state

Balancing: - Weapon range updated to account for frame rate

Fixes: - The tutorial target is destroyed on the first shot as intended - Particle weapons (flamethrowers, ray weapons, "pleureur") also hit shields - Ships no longer crash regardless of shields - Lizard movements better aligned with the physics engine - Cannot equip multiple weapons on a single slot

Source

Steam News / 9 September 2025

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