Full notes
Full Cavern Kings update
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What changed
- Compatibility
[Characters] - Reverted knockback fix. Player once again only gets slightly bumped when hit instead of taking proper knockback. - Reverted the ability of the player to maintain speed faster than the walk speed by holding in the direction of motion. - Removed character "Android (Beta)". [Weapons] - Fixed Kickbeam Cannon missing the muzzle effect for the Battery powerup. - Fixed muzzle effect position for the Battery powerup being calculated incorrectly. [Misc] - Fixed the stat system counting destroyed crates as kills. - Fixed explosions missing a large part of their knockback. [UI] - Fixed co-op HUD displaying players as dead when they've descended to the next floor. - Fixed issue with HUD's powerup display bar potentially showing the same powerup more than once if the game is loaded from a save.
Source
Changelog.gg summarizes and formats this update. How we read updates.
