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Steam News25 February 201610y ago

b27.3.3

[Characters] - Reverted knockback fix. Player once again only gets slightly bumped when hit instead of taking proper knockback.

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Full Cavern Kings update

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What changed

1 fix0 additions0 changes0 removals
  • Compatibility
fixed[Characters] - Reverted knockback fix. Player once again only gets slightly bumped when hit instead of taking proper knockback. - Reverted the ability of the player to maintain speed faster than the walk speed by holding in the direction of motion. - Removed character "Android (Beta)". [Weapons] - Fixed Kickbeam Cannon missing the muzzle effect for the Battery powerup. - Fixed muzzle effect position for the Battery powerup being calculated incorrectly. [Misc] - Fixed the stat system counting destroyed crates as kills. - Fixed explosions missing a large part of their knockback. [UI] - Fixed co-op HUD displaying players as dead when they've descended to the next floor. - Fixed issue with HUD's powerup display bar potentially showing the same powerup more than once if the game is loaded from a save.

[Characters] - Reverted knockback fix. Player once again only gets slightly bumped when hit instead of taking proper knockback. - Reverted the ability of the player to maintain speed faster than the walk speed by holding in the direction of motion. - Removed character "Android (Beta)". [Weapons] - Fixed Kickbeam Cannon missing the muzzle effect for the Battery powerup. - Fixed muzzle effect position for the Battery powerup being calculated incorrectly. [Misc] - Fixed the stat system counting destroyed crates as kills. - Fixed explosions missing a large part of their knockback. [UI] - Fixed co-op HUD displaying players as dead when they've descended to the next floor. - Fixed issue with HUD's powerup display bar potentially showing the same powerup more than once if the game is loaded from a save.

Source

Steam News / 25 February 2016

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