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Steam News6 June 20262mo ago

Updates 6-5-2026

Fixed an issue that was causing some mutant limbs to be un-bandageable. Fixed an issue that was causing mended limbs to look like they were still broken until the splint was removed.

Full notes

Full Cataclysm: The Last Generation update

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What changed

3 fixes1 addition0 changes4 removals
  • Fixes
  • Gameplay
  • Security
fixedFixed an issue that was causing some mutant limbs to be un-bandageable.
fixedFixed an issue that was causing mended limbs to look like they were still broken until the splint was removed.
removedRemoved that annoying UID error message on game load. This was not information that meant anything to the player and in the case that's been causing it, there wasn't actually any problem.
fixedFixed up some more code in the medical menu.
addedBackported a fix to items transforming and changing sizes (e.g. expandable batons expanding) when inside of pockets that wouldn't fit the item's new form.
removedYou can no longer cut railroad tracks or steel doors with a reciprocating saw. This is a sawzall. It can saw through pipes or bar stock but it isn't going to do much against a foot of hardened steel or the sheer face of a security door. Get an angle grinder or an acetylene torch.

Cataclysm: The Last Generation changes

fixedFixed an issue that was causing some mutant limbs to be un-bandageable.
fixedFixed an issue that was causing mended limbs to look like they were still broken until the splint was removed.
removedRemoved that annoying UID error message on game load. This was not information that meant anything to the player and in the case that's been causing it, there wasn't actually any problem.
fixedFixed up some more code in the medical menu.
addedBackported a fix to items transforming and changing sizes (e.g. expandable batons expanding) when inside of pockets that wouldn't fit the item's new form.
  • Fixed an issue that was causing some mutant limbs to be un-bandageable.

  • Fixed an issue that was causing mended limbs to look like they were still broken until the splint was removed.

  • Removed that annoying UID error message on game load. This was not information that meant anything to the player and in the case that's been causing it, there wasn't actually any problem.

  • Fixed up some more code in the medical menu.

  • Backported a fix to items transforming and changing sizes (e.g. expandable batons expanding) when inside of pockets that wouldn't fit the item's new form.

  • The Rabbit Fur mutation is now an integrated item with proper stats, like all other fur mutations. It is warmer than normal fur but less protective, lighter, and has less encumbrance. It is also rainproof, but not waterproof.

  • Made some minor updates to various fur coverage and stats.

  • Full Night Vision is now a post-threshold mutation.

  • You can no longer cut railroad tracks or steel doors with a reciprocating saw. This is a sawzall. It can saw through pipes or bar stock but it isn't going to do much against a foot of hardened steel or the sheer face of a security door. Get an angle grinder or an acetylene torch.

  • Fire and other fields will no longer inappropriately rotate in the NeoDays tileset.

  • Refreshed and updated all translation files. In addition to the normal updating from the English text, I have removed all "fuzzy" translations and made it so the scripts will not attempt to make these anymore. Fuzzy translations were a crude attempt to match existing translations to the English text as it updated, but in practice they were just causing a lot of lines to be mistranslated. This was confusing both for players (who had no way of knowing that e.g. their rat mutagen was actually rabbit mutagen) and for translators, who at a glance would see that the line had already been translated and would not easily be able to catch that it had been translated incorrectly. This will set the translations back some, but will make it easier for both players and translators to identify where translation work is still needed.

  • @Goodgulf_PL submitted some missing beard and mustache tiles for MSXOtto+

  • @Caba da Muleste da Paçoca upped the number of clay sling bullets produced by the recipe to 10.

Source

Steam News / 6 June 2026

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