Update log
Full Cataclysm: The Last Generation update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Performance
NPC followers who are hungry will no longer forage as a last resort. This idea might have made sense on paper but it didn't really work out in practice, especially since they would do it if they were at all below their median kcal, to the exclusion of all else.
The Isherwood faction and everything to do with it has been removed from the game. They have been on the chopping block for a long time. They didn't really fit the lore, they didn't act like there was an apocalypse going on, they lived on what was obviously a gigantic corporate farm but acted like small-time farmers, and they were a huge source of free resources.
Note: This may cause error messages when you start your game up for the first time. Press i to ignore them and all will be well.
Fixed an issue where monster special attacks against other monsters (generally offscreen ones) could rarely crash the game.
Source
