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- Castle Come
Playtest 2: Cradle to Gate
Hey everybody Lot's has happened in the past weeks. A crazy start into the year :) After the playtest A bit behind schedule, we playtested Castle Come over the second weekend of January. For this we used the internal pl…
Event5 changesGameplayStore - Castle Come
Playtest: Rhäzüns is now live
The Castle Come Playtest is now live We are happy that we have unlocked the first few testers to the current version of Castle Come. If you have recieved access, have fun and we are looking forward to your feedback. It'…
Patch notes2 changesGameplay - Castle Come
Good Morning
On the state of the playtest We are launching the playtest of Castle Come on the on the 8th of January through Steam. Initially planned for the end of November, we hit a few major issues with in person playtests and dec…
Patch notes5 changesFixGameplay - Castle Come
Identity and Growth
Naming Castles What is Castle Come? We started by calling it a rogue-like mecha action game. While feeling accurate to portray a returning start in a procedural world, we are standing at a point that makes us question i…
Store7 changesGameplay - Castle Come
Breaking Items (and other things)
It is Basil writing again, and today i am going to discuss our gameplay philosophy of regarding almost anything in the game as an interactive object and especially, looking at a subset of it as collectable and buildable…
Store14 changesGameplayBalance - Castle Come
Storytellers and Campfires
This issue I'm digging a bit into our story system. I’ll try to keep it brief but there’s a lot to unpack. On Castle Come (For whom we've ever overwhelmed by trying to explain how our story system works, sorry :)) Some…
Store12 changesGameplayWorkshop - Castle Come
Of grass and other living things 💚
This time it is Basil writing. I've really been looking forward to try out our newsletter and writing long form formats have always been something which is dear to me. Beautiful corner progress Last week I wrote and bui…
Store7 changesGameplayWorkshop - Castle Come
A signal recieved
Communications are online Temporarily stable, testing frequencies Are you there? Hope you are doing fine. We decided to start a newsletter to create a channel to talk and document all the things we are doing with laufla…
Patch notes5 changesGameplay






