Castillon
Steam News 8 September 20258mo ago

Playtest 6th Patch note

Day timer now pauses during the 1st day on a new level until you take action. New enemy death vfx HUD enemy spawn icons now have additional + symbols when a mixed spawn is coming Codex bugs rectified Wizard's auto proje…

Update log

Full Castillon update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes3 additions2 changes1 removal
  • Gameplay
  • UI and audio
  • Balance
addedDay timer now pauses during the 1st day on a new level until you take action.
addedNew enemy death vfx
addedHUD enemy spawn icons now have additional + symbols when a mixed spawn is coming
removedWizard's auto projectiles no longer whiff targets
changedReduced Holy Knights AOE damage
changedReduce Bone Wall's Health.
  • Day timer now pauses during the 1st day on a new level until you take action.

  • New enemy death vfx

  • HUD enemy spawn icons now have additional + symbols when a mixed spawn is coming

  • Codex bugs rectified

  • Wizard's auto projectiles no longer whiff targets

  • Reduced Holy Knights AOE damage

  • Reduce Bone Wall's Health.

  • Pause Icon near day timer shown when game is paused

Hundreds of thousands of enemies have been defeated during this playtest so far. Keep on slayin'!

Source

Steam News / 8 September 2025

Open original