Full notes
Full Castillon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
Castillon changes
Day timer now pauses during the 1st day on a new level until you take action.
New enemy death vfx
HUD enemy spawn icons now have additional + symbols when a mixed spawn is coming
Codex bugs rectified
Wizard's auto projectiles no longer whiff targets
Reduced Holy Knights AOE damage
Reduce Bone Wall's Health.
Pause Icon near day timer shown when game is paused
Hundreds of thousands of enemies have been defeated during this playtest so far. Keep on slayin'!
Source
Changelog.gg summarizes and formats this update. How we read updates.
