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Steam News20 April 20264mo ago

2026 Playtest update!

New items since the previous playtest version include: Main Menu - Particle decorations Level Select - Lighting and particle decorations, improved sizing and font readability All levels - Set dressing overhaul, resource

Full notes

Full Castillon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • UI and audio
addedNew items since the previous playtest version include:
changedLevel Select - Lighting and particle decorations, improved sizing and font readability
addedAll levels - Set dressing overhaul, resource collection now flies to castle and up into UI only if on screen, horse galloping animation, tweaked crystal pickup sizing down a tad, tower animation catapult when firing, new build menu layout, removed shadows from lights in towers and castle, repairs and rebuilds animate scaffolding on buildings, improved tutorial pointer and various HUD UI tweaks. Bug fixes for spawns and nav mesh issues galore!

Castillon changes

addedNew items since the previous playtest version include:
changedLevel Select - Lighting and particle decorations, improved sizing and font readability
addedAll levels - Set dressing overhaul, resource collection now flies to castle and up into UI only if on screen, horse galloping animation, tweaked crystal pickup sizing down a tad, tower animation catapult when firing, new build menu layout, removed shadows from lights in towers and castle, repairs and rebuilds animate scaffolding on buildings, improved tutorial pointer and various HUD UI tweaks. Bug fixes for spawns and nav mesh issues galore!

New items since the previous playtest version include:

  • Main Menu - Particle decorations

  • Level Select - Lighting and particle decorations, improved sizing and font readability

  • All levels - Set dressing overhaul, resource collection now flies to castle and up into UI only if on screen, horse galloping animation, tweaked crystal pickup sizing down a tad, tower animation catapult when firing, new build menu layout, removed shadows from lights in towers and castle, repairs and rebuilds animate scaffolding on buildings, improved tutorial pointer and various HUD UI tweaks. Bug fixes for spawns and nav mesh issues galore!

Thank you again for giving us valuable feedback and we'll be sure to keep the updates coming!

Source

Steam News / 20 April 2026

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