PLAYTEST Castillon development is going strong, and the game has been taking shape rapidly. After some more time is spent implementing and polishing a few new features, we are planning to run public playtest!
In this update4
Full notes
Full Castillon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions2 changes0 removals
Gameplay
Compatibility
UI and audio
Balance
addedPLAYTESTCastillon development is going strong, and the game has been taking shape rapidly. After some more time is spent implementing and polishing a few new features, we are planning to run public playtest ! Your feedback would be greatly appreciated, and will help steer the final direction for Castillon.
addedPLAYTESTOn the main Steam page, directly below the screenshots, there is a button to Request Access to Join the Playtest. This will add you to our playtesting list. And when it is time to test the upcoming beta, you will be notified directly through Steam!
changedNEW UIThe most recent changes have been on improving the UI, looking to keep things simple and clean, while functional and informative.
addedNEW UIMenus now have a simpler presentation, and much more clearly delineated buttons. The resource UI has all been consolidated. The Day/Night cycles + Enemy Wave trackers have been brought together as a part of the mini-map to give you a quick overview. And a Wizard-specific display has been added to better track your hero's health and abilities.
changedIMPROVED TOWERSWhile this system is designed to allow for Towers at all Tiers to be useful contributors to your defenses - it is Tier 3 where the real strength is found! These towers can deal devastating damage, greatly enhance your units, hinder enemies, and otherwise turn the tide of battle in your favor.
Castillon changes
addedCastillon development is going strong, and the game has been taking shape rapidly. After some more time is spent implementing and polishing a few new features, we are planning to run public playtest ! Your feedback would be greatly appreciated, and will help steer the final direction for Castillon.
addedOn the main Steam page, directly below the screenshots, there is a button to Request Access to Join the Playtest. This will add you to our playtesting list. And when it is time to test the upcoming beta, you will be notified directly through Steam!
changedThe most recent changes have been on improving the UI, looking to keep things simple and clean, while functional and informative.
addedMenus now have a simpler presentation, and much more clearly delineated buttons. The resource UI has all been consolidated. The Day/Night cycles + Enemy Wave trackers have been brought together as a part of the mini-map to give you a quick overview. And a Wizard-specific display has been added to better track your hero's health and abilities.
changedWhile this system is designed to allow for Towers at all Tiers to be useful contributors to your defenses - it is Tier 3 where the real strength is found! These towers can deal devastating damage, greatly enhance your units, hinder enemies, and otherwise turn the tide of battle in your favor.
PLAYTEST
Castillon development is going strong, and the game has been taking shape rapidly. After some more time is spent implementing and polishing a few new features, we are planning to run public playtest! Your feedback would be greatly appreciated, and will help steer the final direction for Castillon.
On the main Steam page, directly below the screenshots, there is a button to Request Access to Join the Playtest. This will add you to our playtesting list. And when it is time to test the upcoming beta, you will be notified directly through Steam!
WHAT'S NEW?
NEW UI
The most recent changes have been on improving the UI, looking to keep things simple and clean, while functional and informative.
Menus now have a simpler presentation, and much more clearly delineated buttons. The resource UI has all been consolidated. The Day/Night cycles + Enemy Wave trackers have been brought together as a part of the mini-map to give you a quick overview. And a Wizard-specific display has been added to better track your hero's health and abilities.
IMPROVED TOWERS
The Towercrafting system continue to improve! With 4 elemental gems, there are a total of 34 unique towers your can build to enhance your defenses!
Here is a quick look at the Tier 1 and 2 towers, showing how Holy, Necro, Arcane and Engineering gems have be paired off.
While this system is designed to allow for Towers at all Tiers to be useful contributors to your defenses - it is Tier 3 where the real strength is found! These towers can deal devastating damage, greatly enhance your units, hinder enemies, and otherwise turn the tide of battle in your favor.
We're very excited for you to see it all in action! Don't forgot to sign up for the playtest so you can be notified as soon as that's ready for participants. Thanks!