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Steam News15 June 20206y ago

Patch Notes: Build 1.0.5

Patch Notes: Build 1.0.5 15/06/2020 VFX Fixes: Updated one of the puppet's projectile VFX Make sure the immortal knight un-cracks when reviving.

Full notes

Full Cast VR update

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What changed

3 fixes1 addition4 changes1 removal
  • Gameplay
  • Fixes
  • UI and audio
  • Balance
changedUpdated one of the puppet's projectile VFX
fixedFixed an issue where one of the puppets could get stuck and no longer dash
changedVarious audio fixes (sounds not playing when they should)
fixedFixed issue where player could avoid damage by using spellbook
removedDisabled ability to rotate while using vamos. Vamos uses the right-hand joystick to move an object around and rotating uses the same joystick. So we disabled rotation to avoid errors
fixedFixed animation issues related to timescale. Now, even if time is slowed down, the dialogue animation does not go out of sync

Patch Notes: Build 1.0.5 15/06/2020

  • VFX Fixes:

  • Updated one of the puppet's projectile VFX

  • Make sure the immortal knight un-cracks when reviving.

    AI Fixes & Tweaks:

  • Fixed an issue where one of the puppets could get stuck and no longer dash

  • Update AI navigation to fix some AI going where they should not be able to go and vice-versa.

    General Fixes:

  • Various audio fixes (sounds not playing when they should)

  • Fixed issue where player could avoid damage by using spellbook

  • Disabled ability to rotate while using vamos. Vamos uses the right-hand joystick to move an object around and rotating uses the same joystick. So we disabled rotation to avoid errors

  • Fixed animation issues related to timescale. Now, even if time is slowed down, the dialogue animation does not go out of sync

  • Difficulty balance tweaks

  • You can now physically interact with objects with your wand

  • Puzzle Fixes (Damna & Segos upgrade puzzles)

Source

Steam News / 15 June 2020

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