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Steam News15 July 20187y ago

Cash_Out has been updated to 0.12.2.0!

Sorry about the large time between updates, I've been pretty busy lately with some stuff, so development has slowed down. This patch is mainly a content patch, as I'm getting very close to finishing the game.

Full notes

Full Cash_Out update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix8 additions5 changes0 removals
  • Gameplay
  • Balance
addedSorry about the large time between updates, I've been pretty busy lately with some stuff, so development has slowed down. This patch is mainly a content patch, as I'm getting very close to finishing the game. With this patch I don't plan on adding any more items or clothing. I'm not finished adding content, but most of the content added from this point on will be rather minor. Here are the patch notes.
addedAdditionsNew Unique Enemy - Berserker -> High health and speed, but is always confused.
addedAdditionsNew Item - Barricade -> Places a wall on the ground that blocks enemy bullets.
addedAdditionsNew Item - Escape Powder -> Teleports you to your last safe spot when used in a room without enemies.
addedAdditionsNew Item - Firecracker -> Thrown item, explodes after some time, alerting enemies.
addedAdditionsNew Hat - Mushroom Cap -> Spawns a mushroom spore that revolves around the player spewing poison.

Cash_Out changes

addedSorry about the large time between updates, I've been pretty busy lately with some stuff, so development has slowed down. This patch is mainly a content patch, as I'm getting very close to finishing the game. With this patch I don't plan on adding any more items or clothing. I'm not finished adding content, but most of the content added from this point on will be rather minor. Here are the patch notes.
addedNew Unique Enemy - Berserker -> High health and speed, but is always confused.
addedNew Item - Barricade -> Places a wall on the ground that blocks enemy bullets.
addedNew Item - Escape Powder -> Teleports you to your last safe spot when used in a room without enemies.
addedNew Item - Firecracker -> Thrown item, explodes after some time, alerting enemies.

Sorry about the large time between updates, I've been pretty busy lately with some stuff, so development has slowed down. This patch is mainly a content patch, as I'm getting very close to finishing the game. With this patch I don't plan on adding any more items or clothing. I'm not finished adding content, but most of the content added from this point on will be rather minor. Here are the patch notes.

Additions

  • New Unique Enemy - Berserker -> High health and speed, but is always confused.

  • New Item - Barricade -> Places a wall on the ground that blocks enemy bullets.

  • New Item - Escape Powder -> Teleports you to your last safe spot when used in a room without enemies.

  • New Item - Firecracker -> Thrown item, explodes after some time, alerting enemies.

  • New Hat - Mushroom Cap -> Spawns a mushroom spore that revolves around the player spewing poison.

  • New Hat - Executioner Mask -> Spawns a floating turret that spins around and damages enemies.

  • New Hat - Sleeping Cap -> Knocked out enemies don't wake up faster if another enemy has spotted you. Added two new tutorials

    • - Action Tutorial

    • - Stealth Tutorial

Bug Fixes

  • Fixed the Chief enemy having significantly less health than intended.

  • Items that could previously not spawn in career mode stores now can.

Balance

  • Neutron -> Reduced damage dealt, now applies a stack of shock as well.

  • Flower Headband -> Now applies blindness instead of poison.

  • Skull Mask -> Redesigned. Now all damage taken is converted to blood instead of 75%.

Next patch will be another QoL patch, focusing on polish and balance, and hopefully making the game fully feature complete. Enjoy!

Source

Steam News / 15 July 2018

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