Full notes
Full Cash_Out update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Gameplay
- Fixes
- Performance
Cash_Out changes
Not a massive amount of content in this patch, I mainly focused on smoothening out some keyboard and gamepad controls. Along with that, the ingame manual is now finished! To save some time later I also started working on localization, you can actually edit the text for the manual using the "locale_en.ini" file, you shouldn't though as this will be overwritten with updates. Also, I pushed a small patch for the authoring tools, a default was setting executable directory to a totally incorrect folder, resulting in testing being impossible. Here are the patch notes.
Additions
Changed up the Extras -> Tutorial page, and included a manual that you can read to get some info about items and stuff in Cash_Out! (Also started the localisation system, that's what locale_en.ini is.)
New Hat - Headwound - Increases amount of blood damage healed dramtically, reduces bleed speed dramatically, but reduces normal healing.
New Hat - Neutron - Rotating molecule that shocks nearby enemies.
Added the "/name" command to the co-op matchmaking box, this'll change the name that appears in the matchmaking window.
Balance
Increased the base health of the heavy guard from 150 to 160
Reduced the base speed of the disease control from 3.1 to 2.5.
Increased the base speed of the heavy weapons from 1.45 to 1.5.
Reduced the base health of the kamikaze to 102 from 115 and increased the base speed to 2.4 from 2.3.
Other Changes
Changed some gamepad control defaults around.
You can now sort matches in the matchmaking list.
Bug Fixes
Flashbangs no longer blend in with the light, making them impossible to see in lit rooms.
Incendiary grenades now run better as well.
Added gamepad/keyboard support to missing menu options.
Fixed hovering over skills in the character creation.
Fixed options not applying right away in a raid.
Fixed some crashes related to binding keys while ingame.
Next patch I actually plan on making Cash_Out content complete outside of localization and sound stuff. Based on the roadmap I'm only missing some tutorial stuff and I plan on adding some more basic content. Hopefully I can get that finished up soon. Enjoy!
Source
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