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Steam News11 April 20233y ago

New Rage mechanic, new Job, and new Abilities

Progress is being made on the completely redone story-mode. In the meantime here is an update for the existing version of the game.

Full notes

Full Cascade Tactics update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions2 changes0 removals
  • Balance
  • Store
  • Gameplay
  • Performance
addedNew Rage Mechanic Dealing damage or taking Damage increases your Rage meter When filled, if the character has a Rage ability, he will immediately choose a target and cast that ability. Several Rage abilities have been added to the game. See below
addedNew Berserker Class Revolves around new Rage mechanic. Has ability Fury which will increase caster's Rage meter Has Rage ability Unleash which deals unblockable physical damage to a target from a distance Job is available to Protagonist by default, but can be unlocked by others with the new accessory: Berserker Axe .
changedNew Job Upgrades Tempest → Rage: Lightning+ Immediately cast an AOE Lightning Commander → Rage: Command Immediately issue a Command to an allied unit Ninja → Rage: Strength Immediately gain additional strength Ninja → Start Turn Speed Gain Speed at the start of each turn Sentinel → Stone Skin Reduce damage taken from physical attack Previously only available to Geomancer Rogue → Gain Spin Strike Use weapon in 4 directions (Really awesome when an archer uses it. Can choose any angle) Rifter → Gain Blitz Caster teleports to target location and deals Magic damage to an area around himself. Pyromancer → Gain Explosive When target unit takes damage, he will cast Flames upon himself. Ice Mage → Gain Ice Shield Increase target's Block by 3 and target can deflect incoming projectiles back to the caster. Enchanter → Gain Amplify Magic Target takes and deals extra magic damage Paladin → Gain Rejuvenate Send healing projectiles in three directions. Cannot be blocked. Geomancer → Gain Rock Armor Weapons deal 50% less damage to target. Additionally, set target's Move to 2. Silencer → Gain Penalize Magic Targets take 50% of any Magic damage they deal
addedNew Features Abilities like Double-Cast or Infuse are no longer limited to 7 abilities. There is a More option. Added status icon for Rebirth Tempest's Mask accessory → Grants Rage:Lightning+ Berserk Axe accessory → Gives access to Berserker Class
changedBug Fixes Fix issue with Camera moving too fast during scenes Fix issue where Rebirth is not considered when determining Win/Lose conditions Fix crash that might occur when win condition is "Defeat at least..." Fix issues where you cannot Undo your move Fix issue where battle continues even if you lose all your units Fix crash related to Mind Control Fix crash related to Vampire

Cascade Tactics changes

addedNew Rage Mechanic Dealing damage or taking Damage increases your Rage meter When filled, if the character has a Rage ability, he will immediately choose a target and cast that ability. Several Rage abilities have been added to the game. See below
addedNew Berserker Class Revolves around new Rage mechanic. Has ability Fury which will increase caster's Rage meter Has Rage ability Unleash which deals unblockable physical damage to a target from a distance Job is available to Protagonist by default, but can be unlocked by others with the new accessory: Berserker Axe .
changedNew Job Upgrades Tempest → Rage: Lightning+ Immediately cast an AOE Lightning Commander → Rage: Command Immediately issue a Command to an allied unit Ninja → Rage: Strength Immediately gain additional strength Ninja → Start Turn Speed Gain Speed at the start of each turn Sentinel → Stone Skin Reduce damage taken from physical attack Previously only available to Geomancer Rogue → Gain Spin Strike Use weapon in 4 directions (Really awesome when an archer uses it. Can choose any angle) Rifter → Gain Blitz Caster teleports to target location and deals Magic damage to an area around himself. Pyromancer → Gain Explosive When target unit takes damage, he will cast Flames upon himself. Ice Mage → Gain Ice Shield Increase target's Block by 3 and target can deflect incoming projectiles back to the caster. Enchanter → Gain Amplify Magic Target takes and deals extra magic damage Paladin → Gain Rejuvenate Send healing projectiles in three directions. Cannot be blocked. Geomancer → Gain Rock Armor Weapons deal 50% less damage to target. Additionally, set target's Move to 2. Silencer → Gain Penalize Magic Targets take 50% of any Magic damage they deal
addedNew Features Abilities like Double-Cast or Infuse are no longer limited to 7 abilities. There is a More option. Added status icon for Rebirth Tempest's Mask accessory → Grants Rage:Lightning+ Berserk Axe accessory → Gives access to Berserker Class
changedBug Fixes Fix issue with Camera moving too fast during scenes Fix issue where Rebirth is not considered when determining Win/Lose conditions Fix crash that might occur when win condition is "Defeat at least..." Fix issues where you cannot Undo your move Fix issue where battle continues even if you lose all your units Fix crash related to Mind Control Fix crash related to Vampire

Progress is being made on the completely redone story-mode. In the meantime here is an update for the existing version of the game.

  • New Rage Mechanic

    • Dealing damage or taking Damage increases your Rage meter

    • When filled, if the character has a Rage ability, he will immediately choose a target and cast that ability.

    • Several Rage abilities have been added to the game. See below

  • New Berserker Class

    • Revolves around new Rage mechanic.

    • Has ability Fury which will increase caster's Rage meter

    • Has Rage ability Unleash which deals unblockable physical damage to a target from a distance

    • Job is available to Protagonist by default, but can be unlocked by others with the new accessory: Berserker Axe.

  • New Job Upgrades

    • Tempest → Rage: Lightning+

      • Immediately cast an AOE Lightning

    • Commander → Rage: Command

      • Immediately issue a Command to an allied unit

    • Ninja → Rage: Strength

      • Immediately gain additional strength

    • Ninja → Start Turn Speed

      • Gain Speed at the start of each turn

    • Sentinel → Stone Skin

      • Reduce damage taken from physical attack

      • Previously only available to Geomancer

    • Rogue → Gain Spin Strike

      • Use weapon in 4 directions

      • (Really awesome when an archer uses it. Can choose any angle)

    • Rifter → Gain Blitz

      • Caster teleports to target location and deals Magic damage to an area around himself.

    • Pyromancer → Gain Explosive

      • When target unit takes damage, he will cast Flames upon himself.

    • Ice Mage → Gain Ice Shield

      • Increase target's Block by 3 and target can deflect incoming projectiles back to the caster.

    • Enchanter → Gain Amplify Magic

      • Target takes and deals extra magic damage

    • Paladin → Gain Rejuvenate

      • Send healing projectiles in three directions. Cannot be blocked.

    • Geomancer → Gain Rock Armor

      • Weapons deal 50% less damage to target. Additionally, set target's Move to 2.

    • Silencer → Gain Penalize Magic

      • Targets take 50% of any Magic damage they deal

  • New Features

    • Abilities like Double-Cast or Infuse are no longer limited to 7 abilities. There is a More option.

    • Added status icon for Rebirth

    • Tempest's Mask accessory → Grants Rage:Lightning+

    • Berserk Axe accessory → Gives access to Berserker Class

  • Bug Fixes

    • Fix issue with Camera moving too fast during scenes

    • Fix issue where Rebirth is not considered when determining Win/Lose conditions

    • Fix crash that might occur when win condition is "Defeat at least..."

    • Fix issues where you cannot Undo your move

    • Fix issue where battle continues even if you lose all your units

    • Fix crash related to Mind Control

    • Fix crash related to Vampire

Source

Steam News / 11 April 2023

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