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Steam News5 January 20233y ago

New Job, New Treasure, More Fixes

New Outlaw Job Accessed through a new Tier 4 accessory Throw Knives at a short Range Summon Bandits onto the Battlefield. They immediately charge up for an attack.

Full notes

Full Cascade Tactics update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions1 change0 removals
  • Maps
  • Balance
  • Performance
addedNew Outlaw Job Accessed through a new Tier 4 accessory Throw Knives at a short Range Summon Bandits onto the Battlefield. They immediately charge up for an attack.
addedNew Treasures Celestial Pendant grants access to the new ability: Meteor. A long range AOE spell with high cast time. Silencer's Gem reduces cast time of Retarget by 50% Enchant's Staff changes Enchant to deal AOE damage.
addedFixes Fix issues when upgrading accessories that are already equipped Fix many issues where turn order is not correct Fix issues with Defender's Strike not working as intended (changed in the last patch) Fix crash that would occur while trying to pause the game after letting AI take control of the unit turn New Recruits now have JP based on their level (Instead of 0) Frozen/Stopped Units will not take a turn (happens on rare occasions) Fix issue with Mind Control and the crash that can occur when letting AI take control of the unit turn Special jobs are no longer removed as Secondary Jobs when you unequip the associated item Fix issue where some missions would crash because of new items added in the last patch
changedAI Fixes AI Less likely to cast a spell when an enemy is nearby More optimizations on AI Improved AI processing time. Late-game enemies with large ranges now takes as much as 80% less time. AI Less likely to cast Ice Shards on his teammate

Cascade Tactics changes

addedNew Outlaw Job Accessed through a new Tier 4 accessory Throw Knives at a short Range Summon Bandits onto the Battlefield. They immediately charge up for an attack.
addedNew Treasures Celestial Pendant grants access to the new ability: Meteor. A long range AOE spell with high cast time. Silencer's Gem reduces cast time of Retarget by 50% Enchant's Staff changes Enchant to deal AOE damage.
addedFixes Fix issues when upgrading accessories that are already equipped Fix many issues where turn order is not correct Fix issues with Defender's Strike not working as intended (changed in the last patch) Fix crash that would occur while trying to pause the game after letting AI take control of the unit turn New Recruits now have JP based on their level (Instead of 0) Frozen/Stopped Units will not take a turn (happens on rare occasions) Fix issue with Mind Control and the crash that can occur when letting AI take control of the unit turn Special jobs are no longer removed as Secondary Jobs when you unequip the associated item Fix issue where some missions would crash because of new items added in the last patch
changedAI Fixes AI Less likely to cast a spell when an enemy is nearby More optimizations on AI Improved AI processing time. Late-game enemies with large ranges now takes as much as 80% less time. AI Less likely to cast Ice Shards on his teammate
  • New Outlaw Job

    • Accessed through a new Tier 4 accessory

    • Throw Knives at a short Range

    • Summon Bandits onto the Battlefield. They immediately charge up for an attack.

  • New Treasures

    • Celestial Pendant grants access to the new ability: Meteor. A long range AOE spell with high cast time.

    • Silencer's Gem reduces cast time of Retarget by 50%

    • Enchant's Staff changes Enchant to deal AOE damage.

  • Fixes

    • Fix issues when upgrading accessories that are already equipped

    • Fix many issues where turn order is not correct

    • Fix issues with Defender's Strike not working as intended (changed in the last patch)

    • Fix crash that would occur while trying to pause the game after letting AI take control of the unit turn

    • New Recruits now have JP based on their level (Instead of 0)

    • Frozen/Stopped Units will not take a turn (happens on rare occasions)

    • Fix issue with Mind Control and the crash that can occur when letting AI take control of the unit turn

    • Special jobs are no longer removed as Secondary Jobs when you unequip the associated item

    • Fix issue where some missions would crash because of new items added in the last patch

  • AI Fixes

    • AI Less likely to cast a spell when an enemy is nearby

    • More optimizations on AI

    • Improved AI processing time. Late-game enemies with large ranges now takes as much as 80% less time.

    • AI Less likely to cast Ice Shards on his teammate

Source

Steam News / 5 January 2023

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