Full notes
Full Cascade Tactics update
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What changed
- Maps
- Balance
- Performance
Cascade Tactics changes
New Outlaw Job
Accessed through a new Tier 4 accessory
Throw Knives at a short Range
Summon Bandits onto the Battlefield. They immediately charge up for an attack.
New Treasures
Celestial Pendant grants access to the new ability: Meteor. A long range AOE spell with high cast time.
Silencer's Gem reduces cast time of Retarget by 50%
Enchant's Staff changes Enchant to deal AOE damage.
Fixes
Fix issues when upgrading accessories that are already equipped
Fix many issues where turn order is not correct
Fix issues with Defender's Strike not working as intended (changed in the last patch)
Fix crash that would occur while trying to pause the game after letting AI take control of the unit turn
New Recruits now have JP based on their level (Instead of 0)
Frozen/Stopped Units will not take a turn (happens on rare occasions)
Fix issue with Mind Control and the crash that can occur when letting AI take control of the unit turn
Special jobs are no longer removed as Secondary Jobs when you unequip the associated item
Fix issue where some missions would crash because of new items added in the last patch
AI Fixes
AI Less likely to cast a spell when an enemy is nearby
More optimizations on AI
Improved AI processing time. Late-game enemies with large ranges now takes as much as 80% less time.
AI Less likely to cast Ice Shards on his teammate
Source
Changelog.gg summarizes and formats this update. How we read updates.
