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Steam News25 June 20261mo ago

Update 1.13.5 is now available

Update 1.13.5 Global physics changes, new graphics settings, game engine update, and other improvements. Car Physics We've taken your feedback from the open beta into account and adjusted the car settings.

In this update7

Full notes

Full CarX Street update

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What changed

6 fixes9 additions13 changes0 removals
  • UI and audio
  • Compatibility
  • Gameplay
  • Performance
  • Fixes
addedUpdate 1.13.5Global physics changes, new graphics settings, game engine update, and other improvements.
changedCar PhysicsWe've taken your feedback from the open beta into account and adjusted the car settings.
addedCar PhysicsRacing and Racing+ tire physics settings updated — the new parameters make car behavior more predictable during corner entry, braking, and sudden weight transfer between axles. In addition, the new settings significantly reduce the tendency of cars to understeer.
changedCar PhysicsAerodynamics settings for most cars reworked — more cars will now be competitive in Time Attack mode, reducing the gap between different models in the car fleet.
changedCar PhysicsBody swap weight adjusted — the updated settings will further reduce the gap between cars in the game roster.
addedCar PhysicsCar center of mass parameters updated — the new settings reduce the tendency of cars to roll over and excessive body roll in corners, allowing more effective high-speed cornering and better acceleration out of corners after reaching the apex.

CarX Street changes

addedGlobal physics changes, new graphics settings, game engine update, and other improvements.
changedWe've taken your feedback from the open beta into account and adjusted the car settings.
addedRacing and Racing+ tire physics settings updated — the new parameters make car behavior more predictable during corner entry, braking, and sudden weight transfer between axles. In addition, the new settings significantly reduce the tendency of cars to understeer.
changedAerodynamics settings for most cars reworked — more cars will now be competitive in Time Attack mode, reducing the gap between different models in the car fleet.
changedBody swap weight adjusted — the updated settings will further reduce the gap between cars in the game roster.

Update 1.13.5

Global physics changes, new graphics settings, game engine update, and other improvements.

Car Physics

We've taken your feedback from the open beta into account and adjusted the car settings.

  • Racing and Racing+ tire physics settings updated — the new parameters make car behavior more predictable during corner entry, braking, and sudden weight transfer between axles. In addition, the new settings significantly reduce the tendency of cars to understeer.

  • Aerodynamics settings for most cars reworked — more cars will now be competitive in Time Attack mode, reducing the gap between different models in the car fleet.

  • Body swap weight adjusted — the updated settings will further reduce the gap between cars in the game roster.

  • Car center of mass parameters updated — the new settings reduce the tendency of cars to roll over and excessive body roll in corners, allowing more effective high-speed cornering and better acceleration out of corners after reaching the apex.

  • Car body inertia parameters reworked — the new settings reduce nervous behavior in high-speed corners, improve the sense of car weight, and make suspension behavior more predictable in fast corner sequences.

  • Brake force settings refined — braking performance has become more stable and predictable.

Tuning

Drivetrain swap from all-wheel drive to front-wheel drive has been added for the following cars:

  1. TTR

  2. EV6

  3. EV9

  4. EVX

  5. SFR

  6. WST

  7. WRS

  8. YRS

Driving Assist

Driving assist algorithms reworked — the update allows more aggressive corner attacks without excessive intervention from the assist system.

Game Physics

Reworked collision system between the player's car, environmental objects, and other players' cars added. New system results in:

  1. reduced car pushback during tandem drift contact;

  2. reduced impact of collisions with roadside objects;

  3. reduced risk of cars getting stuck on curbs and roadsides in the city's mountain areas.

Game Engine

  • Game engine version updated.

  • DirectX 12 support added.

  • Overall graphics quality improved — visual systems of the game refined.

Graphics quality settings added. You can now separately adjust the following parameters:

  1. draw distance;

  2. texture quality;

  3. reflection quality.

General Improvements

  • Opponent selection in Time Attack races added.

  • Game loading time reduced.

  • Gear shifting speed slightly increased while using Prototype-class clutch.

Fixes

  • Issue with transmission noise from other players' cars being played in first-person view fixed.

  • Gear shift sound volume adjusted.

  • Various issues on the "Wangan" location fixed.

  • Livery display for AMD graphics cards fixed. DirectX 12 is required for the fix to work correctly.

You can share your feedback on Update 1.13.5 in a dedicated Steam Discussions thread.

Enjoy the game,

the CarX Street team

Source

Steam News / 25 June 2026

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