HomeGamesUpdatesPricingMethodology
Steam News11 June 20262mo ago

Steam PTR 1.13.5

Major Changes Car Physics Racing and Racing+ Tires Racing and Racing+ tire physics settings updated: The new parameters make car behavior more predictable during corner entry, braking, and sudden weight transfer between

In this update9

Full notes

Full CarX Street update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes5 additions12 changes0 removals
  • Performance
  • Gameplay
  • UI and audio
  • Fixes
  • Compatibility
changedCar PhysicsRacing and Racing+ Tires Racing and Racing+ tire physics settings updated: The new parameters make car behavior more predictable during corner entry, braking, and sudden weight transfer between axles. In addition, the new settings significantly reduce the tendency of cars to understeer. Aerodynamics Aerodynamics settings for most cars reworked: More cars will now be competitive in Time Attack mode, reducing the gap between different models in the car fleet. Body Swap Weight Body swap weight adjusted: The updated settings will further reduce the gap between cars in the game roster. Center of Mass Car center of mass parameters updated: The new settings reduce the tendency of cars to roll over and excessive body roll in corners, allowing more effective high-speed cornering and better acceleration out of corners after reaching the apex. Body Inertia Car body inertia parameters reworked: The new settings reduce nervous behavior in high-speed corners, improve the sense of car weight, and make suspension behavior more predictable in fast corner sequences. Brakes Brake force settings refined: Braking performance has become more stable and predictable.
addedTuningDrivetrain swap from all-wheel drive to front-wheel drive have been added for the following cars:
changedDriving AssistDriving assist algorithms reworked. The update allows more aggressive corner attacks without excessive intervention from the assist system.
addedGame PhysicsReworked collision system between the player's car, environmental objects, and other players' cars added. New system results in:
changedGame Physicsreduced car pushback during tandem drift contact;
changedGame Physicsreduced impact of collisions with roadside objects;

CarX Street changes

changedRacing and Racing+ Tires Racing and Racing+ tire physics settings updated: The new parameters make car behavior more predictable during corner entry, braking, and sudden weight transfer between axles. In addition, the new settings significantly reduce the tendency of cars to understeer. Aerodynamics Aerodynamics settings for most cars reworked: More cars will now be competitive in Time Attack mode, reducing the gap between different models in the car fleet. Body Swap Weight Body swap weight adjusted: The updated settings will further reduce the gap between cars in the game roster. Center of Mass Car center of mass parameters updated: The new settings reduce the tendency of cars to roll over and excessive body roll in corners, allowing more effective high-speed cornering and better acceleration out of corners after reaching the apex. Body Inertia Car body inertia parameters reworked: The new settings reduce nervous behavior in high-speed corners, improve the sense of car weight, and make suspension behavior more predictable in fast corner sequences. Brakes Brake force settings refined: Braking performance has become more stable and predictable.
addedDrivetrain swap from all-wheel drive to front-wheel drive have been added for the following cars:
changedDriving assist algorithms reworked. The update allows more aggressive corner attacks without excessive intervention from the assist system.
addedReworked collision system between the player's car, environmental objects, and other players' cars added. New system results in:
changedreduced car pushback during tandem drift contact;

Major Changes

Car Physics

Racing and Racing+ Tires Racing and Racing+ tire physics settings updated: The new parameters make car behavior more predictable during corner entry, braking, and sudden weight transfer between axles. In addition, the new settings significantly reduce the tendency of cars to understeer. Aerodynamics Aerodynamics settings for most cars reworked: More cars will now be competitive in Time Attack mode, reducing the gap between different models in the car fleet.

Body Swap Weight Body swap weight adjusted

The updated settings will further reduce the gap between cars in the game roster. Center of Mass Car center of mass parameters updated: The new settings reduce the tendency of cars to roll over and excessive body roll in corners, allowing more effective high-speed cornering and better acceleration out of corners after reaching the apex. Body Inertia Car body inertia parameters reworked: The new settings reduce nervous behavior in high-speed corners, improve the sense of car weight, and make suspension behavior more predictable in fast corner sequences.

Brakes Brake force settings refined

Braking performance has become more stable and predictable.

Tuning

Drivetrain swap from all-wheel drive to front-wheel drive have been added for the following cars:

  • TTR

  • EV6

  • EV9

  • EVX

  • SFR

  • WST

  • WRS

  • YRS

Driving Assist

Driving assist algorithms reworked. The update allows more aggressive corner attacks without excessive intervention from the assist system.

Game Physics

Reworked collision system between the player's car, environmental objects, and other players' cars added. New system results in:

  • reduced car pushback during tandem drift contact;

  • reduced impact of collisions with roadside objects;

  • reduced risk of cars getting stuck on curbs and roadsides in the city's mountain areas.

Game Engine

Game engine version updated. Overall graphics quality improved: Visual systems of the game refined.

Graphics Settings

Graphics quality settings added. You can now separately adjust the following parameters:

  • draw distance;

  • texture quality;

  • reflection quality.

General Improvements

  • Opponent selection in Time Attack races added.

  • Game loading time reduced.

  • Gear shifting speed slightly increased while using Prototype-class clutch.

Fixes

  • Issue with transmission noise from other players' cars being played in first-person view fixed.

  • Gear shift sound volume adjusted.

  • Various issues on the "Wangan" location fixed.

How to install PTR 1.13.5:

  • Open the launcher and go to the "Beta Versions" section.

  • Select "Public_test - PTR".

  • Wait for the download to complete.

  • Launch the game and test the new features.

Note: - Currently, the PTR version is available on devices running the Windows OS - Progress made in PTR will not transfer to the live version of the game.

Source

Steam News / 11 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.