Full notes
Full Carmagist update
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What changed
- Gameplay
- Fixes
- Maps
Carmagist changes
Thank you for your continued support of Carmagist.
We’d like to inform you that a new update has been released.
Update Details
Updated the title screen
Fixed an issue where values would not pop up when gaining Technology, Funds, or Population through technology or relic selection
Added functionality to display enemy movement range when clicking on an enemy unit during the player’s turn
Fixed an issue where tile information on the field could not be viewed during the enemy’s turn
Fixed an issue where the map could no longer be displayed after viewing Technology or Population level-up information from the header
Updated so that when dragging a facility card capable of leveling up, the level of the destination facility can be viewed
Fixed an issue where interrupting the game at the moment an Archdemon awakens would prevent the awakening animation from playing upon resuming, even if the Archdemon awakens
Updated the credits
Thank you for your continued support.
Source
Changelog.gg summarizes and formats this update. How we read updates.
