Full notes
Full Carmagist update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
Carmagist changes
Thank you for your continued support of Carmagist.
We’d like to inform you that a new update has been released.
Update Details
The current number of units and the unit limit will now be displayed when approaching the maximum unit capacity.
When attempting to drag a card that cannot be used, the reason why it cannot be used will now be displayed.
Improved the scrolling operation of the deck.
Adjusted the population growth processing.
The Hell Level will now be displayed on the game screen.
Adjusted the display order of the Technology, Funds, and Population icons.
Technology, Funds, and Population values will now be displayed when using a Facility card.
The remaining number of uses for various bonuses will now be displayed.
When the Technology Level reaches 12, the era transition process will now always be triggered.
Fixed an issue where the same Tips could continue to be displayed repeatedly.
Thank you for your continued support.
Source
Changelog.gg summarizes and formats this update. How we read updates.
