Full notes
Full Cardboard Cowboy update
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What changed
- Fixes
- Balance
- Gameplay
- UI and audio
Cardboard Cowboy changes
DEMO 1 Patch 3/22/2027
Bugs:
Fixed ability to leave tutorial immediately through tavernwagon doors
Fixed bug where main menu didn't create new save game
Gunderporium switches pages now
Gunderporium is locked in door ditch, not stupifier
Fixed spin trick dealing only quarter damage
Properly named Dragoneer Piercer from the Levergun
Brawler no longer stands still when right in front of player
Brawler no longer punches outside a reasonable radius
Timer is more easily readable
Timer always starts at the start of a combat gallery
Made it so you cant spam the start gallery button
Fixed the player receiving camera recoil when an enemy fires their weapon
Fixed the game telling the player they made money when they didn't
Map travel had a button that can be pressed
Quality of Life:
Added health visual effects to the fill of the bar
Made it easier to enter the exit doors
Increased the payouts of Speed Demon and Head Hunter
Salty Crack:
Added lanterns in dark rooms for better visibility
Added decking to a house in the last section to fix soft lock issues
Balancing:
Buffed Vanfuego's damage output while adding more horizontal spread
Spin trick starts at base damage and spins up much quicker
Cattleman's Levergun damage is significantly reduced along with more spread and slower firerate Thanks all for the bug reports and feedback, hoping to get some new content out for the demo as we move into April! Cheers pardners. -Ded Dev Games
Source
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