Full notes
Full Cardaclysm update
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What changed
- Gameplay
- Balance
- Maps
- Fixes
- UI and audio
- Store
Cardaclysm changes
Dear fellow card warriors,
I've prepared the third regular Cardaclysm: Shards of the Four update for you. It focuses on bugfixing, but there is also some balancing included. My goal is to provide the best possible experience of the game so please let me know your thoughts! All your feedback is very welcome and really appreciated!
Below is a list of the improvements and fixes that come with this update:
Balance: Firestorms cast by the Blazing Fire Staff now count as spells
The end turn warning will now be skipped if only Ambush creatures remain on the enemy side of the battlefield
Fixed the icon of burn-through so its borders aren't visible anymore
Added missing Chinese and Korean characters
Fixed a bug where choice books could lock the game for you without the option to proceed in any way
Fixed a bug where Hunter's Guild creatures were displayed as allied cards and had buffs applied to them
Fixed a bug where the Lizard Swordsman's description indicated 0 damage instead of the intended 6
Fixed a bug which did not let you leave the pub if you had exactly 80 cards
Fixed a bug where some spark and electric sounds have still played even if sound was muted in the options menu
Fixed a bug where Pestilence's death SFX has still played despite the fact that sound was muted
Fixed a bug where the map bonus shrine SFX could still be heard a bit before the game volume was applied to it
Thank you all very much for your ongoing feedback and support! ❤️
Stay safe and see you all in the Realms of Cardaclysm! Ede
Source
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