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Steam News31 March 20251y ago

Multi Images Export, Snap To Grid, Extended Grid

Map Settings - Multi Pages/Images Export: This allows you to directly export up to 4x4 contiguous images Map Settings - Extended Grid: This allows you to display a grid beyond the map area Map Settings - Snap Map Area T

Full notes

Full Canvas of Kings update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions9 changes0 removals
  • Maps
  • UI and audio
  • Gameplay
  • Compatibility
changedMap Settings - Multi Pages/Images Export: This allows you to directly export up to 4x4 contiguous images
changedMap Settings - Extended Grid: This allows you to display a grid beyond the map area
changedMap Settings - Snap Map Area To Grid
changedMap Settings - Snap Elements (Objects, Paths, Plots, Rooms etc.) To Grid
changedMap Settings: Grid rotation and Map Size Slider more sensitive (you can make individual steps with the arrow keys)
changedMap Settings: Hex grid tile size adjusted. Hex tile height and thus vertical hex distance is now equal to the height of a square tile. Hex grid in “flat top” orientation

Canvas of Kings changes

changedMap Settings - Multi Pages/Images Export: This allows you to directly export up to 4x4 contiguous images
changedMap Settings - Extended Grid: This allows you to display a grid beyond the map area
changedMap Settings - Snap Map Area To Grid
changedMap Settings - Snap Elements (Objects, Paths, Plots, Rooms etc.) To Grid
changedMap Settings: Grid rotation and Map Size Slider more sensitive (you can make individual steps with the arrow keys)
  • Map Settings - Multi Pages/Images Export: This allows you to directly export up to 4x4 contiguous images

  • Map Settings - Extended Grid: This allows you to display a grid beyond the map area

  • Map Settings - Snap Map Area To Grid

  • Map Settings - Snap Elements (Objects, Paths, Plots, Rooms etc.) To Grid

  • Map Settings: Grid rotation and Map Size Slider more sensitive (you can make individual steps with the arrow keys)

  • Map SettingsHex grid tile size adjusted. Hex tile height and thus vertical hex distance is now equal to the height of a square tile. Hex grid in “flat top” orientation
  • UI: If Snap Elements To Grid is active, the position in the grid is displayed at the bottom of the UI (tile and distance)

  • Roof Path: Overhang slider: This allows you to extend the roof surface beyond the start and end. Useful if you want to place e.g. a roof on a room in the grid

  • Water PathI have slightly adjusted the creation of the path course
  • Update of the game engine (Godot 4.4)I hope it brings increased compatibility
  • And other small adjustments

Source

Steam News / 31 March 2025

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