Full notes
Full Canvas of Kings update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
- Gameplay
- Compatibility
Canvas of Kings changes
Map Settings - Multi Pages/Images Export: This allows you to directly export up to 4x4 contiguous images
Map Settings - Extended Grid: This allows you to display a grid beyond the map area
Map Settings - Snap Map Area To Grid
Map Settings - Snap Elements (Objects, Paths, Plots, Rooms etc.) To Grid
Map Settings: Grid rotation and Map Size Slider more sensitive (you can make individual steps with the arrow keys)
- Map SettingsHex grid tile size adjusted. Hex tile height and thus vertical hex distance is now equal to the height of a square tile. Hex grid in “flat top” orientation
UI: If Snap Elements To Grid is active, the position in the grid is displayed at the bottom of the UI (tile and distance)
Roof Path: Overhang slider: This allows you to extend the roof surface beyond the start and end. Useful if you want to place e.g. a roof on a room in the grid
- Water PathI have slightly adjusted the creation of the path course
- Update of the game engine (Godot 4.4)I hope it brings increased compatibility
And other small adjustments
Source
Changelog.gg summarizes and formats this update. How we read updates.
