Full notes
Full Canvas of Kings update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Compatibility
- Maps
Canvas of Kings changes
Spectator Window: An additional window without UI can be opened with options such as own camera control or following the editor camera, full screen and pausing the display.
- Text LabelsCan be added via the Deco Tool. Text and design can be customized (font size, color, with icon, ...). Assignment to groups possible.
UI: Properties panel per element on map. Values can be set manually (rotation, scale, height). Open/Close Properties Panel with Key (Default ‘B’).
UI: Selection of elements on map revised.
UI: Selection frames of elements on map become brighter with dark environment.
UI: Camera zoom to mouse position.
- UIAdded possibility to manually enter certain values in Map Settings and Environment Panel (e.g. map size, shadow, wind direction).
- UISelection list in Object Editor added to display all selectable elements at mouse position (open with Ctrl + left click). The selection list is also available in the normal editor.
Settings: Extend object limits in beta tab in settings. If active, objects can be scaled very small or very large.
Object Editor: The name for imported custom textures is now taken from file name.
Random Animated Birds flying on map are now automatically hidden during export and not exported.
Several bug fixes and small adjustments.
Source
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