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Steam News19 November 20205y ago

v0.8.8 and Roadmap

Hey everyone, Henry from Two Scoop Studio here with another Cannon Father update. Version 0.8.8 is mostly a stability update to fix issues you guys reported, but also adds a few new things listed below.

Full notes

Full Cannon Father update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone, Henry from Two Scoop Studio here with another Cannon Father update. Version 0.8.8 is mostly a stability update to fix issues you guys reported, but also adds a few new things listed below. Please report any bugs and don't forget to rate the game!

What changed

4 fixes12 additions1 change0 removals
  • Performance
  • Fixes
  • UI and audio
  • Gameplay
addedHey everyone, Henry from Two Scoop Studio here with another Cannon Father update. Version 0.8.8 is mostly a stability update to fix issues you guys reported, but also adds a few new things listed below. Please report any bugs and don't forget to rate the game!
fixedFixed issue where gamepad would not work sometimes
addedAdded more sound effects
fixedFixed issue where sea effect would overlap ponds
addedAdded leaf and blood particles
fixedFixed issue where enemies could spawn while game was paused

Cannon Father changes

addedHey everyone, Henry from Two Scoop Studio here with another Cannon Father update. Version 0.8.8 is mostly a stability update to fix issues you guys reported, but also adds a few new things listed below. Please report any bugs and don't forget to rate the game!
fixedFixed issue where gamepad would not work sometimes
addedAdded more sound effects
fixedFixed issue where sea effect would overlap ponds
addedAdded leaf and blood particles

Changelog

  • Fixed issue where gamepad would not work sometimes

  • Added more sound effects

  • Fixed issue where sea effect would overlap ponds

  • Added leaf and blood particles

  • Fixed issue where enemies could spawn while game was paused

  • Added a new original song by stavros.xakis

  • Added bushes

  • Trees and bushes now move when hit

  • Added lighthouse

  • Fixed issue where wave timer did not show correct end time

  • Color scheme improvements

  • Added two new enemy weapon types

Roadmap

  • New enemy types - kraken and ghost

  • Hitbox overhaul to make it easier to hit enemies

  • New items and status effects

  • New cannonball type

  • More starting islands

  • Steam achievements

  • Ship and ability to sail between islands

  • Bosses

  • Co-op?

For the most part I'm keeping the target date for full release pretty fast and loose - there's a lot I want to add, but I also want to start adding some of the community's ideas. Also, the above list is subject to change, that's just my plan right now...

Comment any ideas for things you want added and follow the development on Twitter!

Source

Steam News / 19 November 2020

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