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Steam News26 September 20205y ago

Version 0.8.5 Released!

Cannon Father version 0.8.5 is here! This is a major rewrite of the code base to fix a lot of underlying issues.

Full notes

Full Cannon Father update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix6 additions8 changes0 removals
  • Performance
  • Gameplay
  • Maps
  • Store
  • UI and audio
addedCannon Father version 0.8.5 is here! This is a major rewrite of the code base to fix a lot of underlying issues. There are not many new features to this update per se, but there are a bunch of bug fixes, improvements, and optimizations!
changedImproved look of title screen
changedHitbox improvements
changedPlayer is less prone to fall into water when standing on the shoreline
fixedFixed issue where shopkeeper could get stuck
changedReduced cost of shop items

Cannon Father version 0.8.5 is here! This is a major rewrite of the code base to fix a lot of underlying issues. There are not many new features to this update per se, but there are a bunch of bug fixes, improvements, and optimizations!

Changelog

  • Improved look of title screen

  • Hitbox improvements

  • Enemies are easier to hit with projectiles

  • Player is less prone to fall into water when standing on the shoreline

  • Fixed issue where shopkeeper could get stuck

  • Reduced cost of shop items

  • Added more skeleton weapons

  • Skeletons can now pick up any disarmed weapons

  • Improved ammo switching HUD

  • Added score to game over screen

  • Buried treasure is now marked with an "X"

  • General HUD improvements

  • Enemies can now flee if they don't have a weapon or they feel threatened

  • Improved appearing/disappearing sequences for buried objects/enemies

  • Enemies now push each other out of the way

  • More enemies spawn at the start of each wave

  • Added more demon enemy variants

Source

Steam News / 26 September 2020

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