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Steam News28 May 20262mo ago

Playtest Patch Notes | v0.0.9-preview

Hey Campers! 🏕️ We have released a new patch focused on storage issues, building placement, shop flow, save/load behavior, character visuals, unlock progression, and several balance adjustments.

In this update2

Full notes

Full Campsite Hustle! - Management Simulator update

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What changed

0 fixes1 addition1 change0 removals
  • Balance
  • Store
addedHey Campers! 🏕️We have released a new patch focused on storage issues, building placement, shop flow, save/load behavior, character visuals, unlock progression, and several balance adjustments.
changedHey Campers! 🏕️Thank you for your continued feedback and support! Unlock & Progression Improvements • Unlocked items are now moved toward the front of the relevant lists for easier access. • Fixed an issue where some objects related to land progression could remain inactive when purchasing land while the tutorial was disabled. • Adjusted requirement point values for unlockable buildings and tools in the Research Table. Storage & Save/Load Fixes • Fixed an issue where placing different products inside another product box could cause incorrect item data after restarting the game. • Fixed an issue where buckets placed on the ground could disappear after saving and loading. • Fixed an issue where players could get stuck at the storage door. • Fixed an issue where building the storage could cause the vehicle and some objects to remain floating. Building & Placement Fixes • Fixed an issue where building material requirement information could appear late or be missing while placing structures. • Adjusted required material amounts for several buildables. • Fixed an issue where customers could phase through shop doors without opening them. Shop & Customer Fixes • Improved shop queue behavior when closing the shop. • Fixed remaining cases where NPCs could become injured during the shop sequence. • Fixed an issue where Ticket Sale Stand and Worker Board states could start with incorrect default values. • Fixed an issue where different product packs placed in the same cooler slot could overwrite prices or item data. Character Visual Fixes • Reviewed and fixed character clothing/material states in different situations, including regular gameplay, sauna usage, and shower usage. Economy & Balance Adjustments • Updated land prices. • Adjusted income earned from ticket sales. • Adjusted passive income values. • Rebalanced Research Table requirement points for unlockable buildings and tools. We will continue improving the game with more fixes, balancing changes, and quality-of-life updates. Best regards,

Campsite Hustle! - Management Simulator changes

addedWe have released a new patch focused on storage issues, building placement, shop flow, save/load behavior, character visuals, unlock progression, and several balance adjustments.
changedThank you for your continued feedback and support! Unlock & Progression Improvements • Unlocked items are now moved toward the front of the relevant lists for easier access. • Fixed an issue where some objects related to land progression could remain inactive when purchasing land while the tutorial was disabled. • Adjusted requirement point values for unlockable buildings and tools in the Research Table. Storage & Save/Load Fixes • Fixed an issue where placing different products inside another product box could cause incorrect item data after restarting the game. • Fixed an issue where buckets placed on the ground could disappear after saving and loading. • Fixed an issue where players could get stuck at the storage door. • Fixed an issue where building the storage could cause the vehicle and some objects to remain floating. Building & Placement Fixes • Fixed an issue where building material requirement information could appear late or be missing while placing structures. • Adjusted required material amounts for several buildables. • Fixed an issue where customers could phase through shop doors without opening them. Shop & Customer Fixes • Improved shop queue behavior when closing the shop. • Fixed remaining cases where NPCs could become injured during the shop sequence. • Fixed an issue where Ticket Sale Stand and Worker Board states could start with incorrect default values. • Fixed an issue where different product packs placed in the same cooler slot could overwrite prices or item data. Character Visual Fixes • Reviewed and fixed character clothing/material states in different situations, including regular gameplay, sauna usage, and shower usage. Economy & Balance Adjustments • Updated land prices. • Adjusted income earned from ticket sales. • Adjusted passive income values. • Rebalanced Research Table requirement points for unlockable buildings and tools. We will continue improving the game with more fixes, balancing changes, and quality-of-life updates. Best regards,

Hey Campers! 🏕️

We have released a new patch focused on storage issues, building placement, shop flow, save/load behavior, character visuals, unlock progression, and several balance adjustments.

Thank you for your continued feedback and support! Unlock & Progression Improvements • Unlocked items are now moved toward the front of the relevant lists for easier access. • Fixed an issue where some objects related to land progression could remain inactive when purchasing land while the tutorial was disabled. • Adjusted requirement point values for unlockable buildings and tools in the Research Table. Storage & Save/Load Fixes • Fixed an issue where placing different products inside another product box could cause incorrect item data after restarting the game. • Fixed an issue where buckets placed on the ground could disappear after saving and loading. • Fixed an issue where players could get stuck at the storage door. • Fixed an issue where building the storage could cause the vehicle and some objects to remain floating. Building & Placement Fixes • Fixed an issue where building material requirement information could appear late or be missing while placing structures. • Adjusted required material amounts for several buildables. • Fixed an issue where customers could phase through shop doors without opening them. Shop & Customer Fixes • Improved shop queue behavior when closing the shop. • Fixed remaining cases where NPCs could become injured during the shop sequence. • Fixed an issue where Ticket Sale Stand and Worker Board states could start with incorrect default values. • Fixed an issue where different product packs placed in the same cooler slot could overwrite prices or item data. Character Visual Fixes • Reviewed and fixed character clothing/material states in different situations, including regular gameplay, sauna usage, and shower usage. Economy & Balance Adjustments • Updated land prices. • Adjusted income earned from ticket sales. • Adjusted passive income values. • Rebalanced Research Table requirement points for unlockable buildings and tools. We will continue improving the game with more fixes, balancing changes, and quality-of-life updates. Best regards,

Red Shore Games 🔥⛺

Source

Steam News / 28 May 2026

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