In this update13
Full notes
Full Campsite Hustle! - Management Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
- Balance
- Events
- Fixes
Campsite Hustle! - Management Simulator changes
Hey Campers! 🏕️
For the past week, we have been working hard to make Campsite Hustle! feel smoother, clearer, and more comfortable to play.
Today’s update is one of our first comprehensive updates for the game. We mainly focused on three important improvements:
A new Stacking System for easier carrying
The new Delivery Station to make product supply more convenient
A renewed Tutorial and Guide System for a clearer early-game experience
Alongside these, we also made improvements to Build Mode, vehicles, quests, NPC behavior, audio, and fixed many bugs.
📦Stacking System
Carrying boxes and construction materials one by one could become tiring, especially in the later stages of the game.
You can now stack boxes and construction materials of the same type. This makes stocking your shop, carrying orders, and building new structures much faster and more comfortable. Steam post image
🚚Delivery Station
The new Delivery Station structure has been added to the game.
Instead of buying products from town every time, you can now order them directly to your campsite. When your order is ready, the alarm system will notify you, and you can pick up your products from the delivery area.
This system was added to make product supply much more practical, especially as your business grows.
🎓 Renewed Tutorial and Guide System
We reworked the tutorial flow to help new players get into the game more easily.
Quest descriptions, objectives, and popup explanations have been made clearer. We also added special triggers to reduce unnecessary waiting during some tutorial steps.
For example, events such as injured campers, trespassers, wild animals, and saboteurs can now trigger in a more controlled way when the required conditions are met.
The Guide system has also been expanded. Some structures that could be confusing, especially cabinets, refrigerators, and freezers, are now explained more clearly.
Other Improvements
🏗️ Build Mode
Destroy Mode has been added.
The Build Mode UI has been adjusted to take up less space while placing objects.
Some camera stuttering issues in Build Mode have been fixed.
Fixed cases where Build Mode could be opened in incorrect areas.
Placement, moving, and destroying now feel more controlled.
🎮 Gameplay and Quality of Life
Material carrying and quick placement flow have been improved.
Vehicle door interactions while holding materials have been improved.
Resource panel pages and product count displays have been adjusted.
Quick slot behavior has been improved.
Crosshair warnings are now clearer.
The game will now continue running while in the background.
⚖️ Quest and Balance Changes
Tutorial quest flow has been made more controlled.
Starting money has been increased.
The second land price has been adjusted.
In-game day length has been set to 20 minutes.
The required duration for the “Nature-Friendly Business!” achievement has been reduced from 14 days to 5 days.
🏕️ NPC and Environment Behavior
Customer littering behavior has been rebalanced.
Better trash bins will reduce the chance of customers throwing trash on the ground.
Customer behavior related to only choosing checkout structures has been adjusted.
The raccoon may now appear around the campsite even when there is no trash nearby.
🔊 Audio and Vehicle Adjustments
A separate volume setting has been added for vehicle sounds.
Tool sounds and some environmental sounds have been adjusted.
Fixed shower sounds being heard from too far away.
The Delivery Station alarm sound has been changed.
Several vehicle interaction issues have been fixed.
Adjustments have been made so canisters stay more stable in vehicle cargo areas.
🐞Bug Fixes
This update also fixes many issues. Some of the notable fixes include:
Fixed the Trash Burner not unlocking in the Research Tree.
Fixed Delivery Station and Warehouse orders not counting toward quest progress.
Fixed an issue where buildings could not be placed in the final campsite area.
Fixed some fences remaining after purchasing certain areas.
Fixed hammer animations not playing on showers and toilets.
Fixed showers not getting dirty.
Fixed the Delivery Station tooltip getting stuck on screen.
Fixed incorrect interaction UI triggering while the Delivery UI was open.
Some icons in the Build Menu have been updated to be clearer.
Cleaner worker behavior has been improved.
Menu buttons have been adjusted.
Trash size has been reduced.
Fixed several shop and campsite placement issues.
With this update, we wanted to improve the early-game experience, product carrying, the supply system, and the overall comfort of playing Campsite Hustle.
Thank you so much to everyone who sends feedback, reports bugs, writes reviews, and supports the game.
We will keep improving Campsite Hustle!
Steam post image Best Regards,
Red Shore Games 🔥⛺
Source
Changelog.gg summarizes and formats this update. How we read updates.
