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Steam News17 February 20264mo ago

🛠️ Dev Update: Motion Sickness Fix & Performance Optimization!

Hi campers! 🤢 Motion Sickness & Save System We know that hardcore head movement (Headbob) is part of the atmosphere, but it’s not for everyone.

Full notes

Full Campfire: Night One update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition4 changes0 removals
  • Gameplay
  • Performance
changed🤢 Motion Sickness & Save SystemWe know that hardcore head movement (Headbob) is part of the atmosphere, but it’s not for everyone. Because of this:
added🤢 Motion Sickness & Save SystemDefault settings : Please note that Headbob is ENABLED by default for maximum immersion. If you are sensitive to it, don’t forget to disable it in the menu!
fixed🤢 Motion Sickness & Save SystemHeadbob save fixed : From now on, the game will consistently remember your settings. If you turn off head movement, it will remain off even after death or a restart.
changed🚀 Performance and FPS OptimizationWe didn't just want to protect your heads, but your machines as well. We’ve reviewed the graphical settings and:
changed🚀 Performance and FPS OptimizationOptimized higher settings : We’ve fine-tuned the draw distance and shadows on High and Ultra settings.
changed🚀 Performance and FPS OptimizationStabler frame rates : You can expect fewer FPS drops even in the denser forest areas, making escapes in the dark much smoother.

Hi campers!

🤢 Motion Sickness & Save System

We know that hardcore head movement (Headbob) is part of the atmosphere, but it’s not for everyone. Because of this:

  • Sensitivity-compatible mode: We've paid special attention to ensuring that players sensitive to motion can enjoy the camping experience without discomfort.

  • Default settingsPlease note that Headbob is ENABLED by default for maximum immersion. If you are sensitive to it, don’t forget to disable it in the menu!
  • Headbob save fixed: From now on, the game will consistently remember your settings. If you turn off head movement, it will remain off even after death or a restart.

🚀 Performance and FPS Optimization

We didn't just want to protect your heads, but your machines as well. We’ve reviewed the graphical settings and:

  • Optimized higher settings: We’ve fine-tuned the draw distance and shadows on High and Ultra settings.

  • Stabler frame rates: You can expect fewer FPS drops even in the denser forest areas, making escapes in the dark much smoother.

Thank you for staying with us and helping the game grow! Head back to the campfire, but be careful... because when night falls, the nightmare rises. 🔥

Source

Steam News / 17 February 2026

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