Full notes
Full Calling Home update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Performance
- Store
Happy new year to everyone! We start 2024 with some adjustments and bug fixes for you ...
Bugfixes
Fixed a bug where the player could fall through the planet.
Fixed a bug where facilities could be placed inside each other.
Fixed a bug where the player could not continue building after a reload.
Fixed a bug where ores showed the wrong gathering count.
Fixed a bug where buildings did not load correctly.
Fixed a bug where plants disappeared near the player.
Fixed a bug where the resolution wasn’t displayed correctly in the settings menu after restarting the game.
Fixed a bug where Mars’ dialog wasn’t displayed correctly occasionally.
Other improvements
Chunk loading performance was improved to reduce performance spikes.
With the first hotfix of 2024 we hope everyone had a smooth ride into the New Year! We want to thank everyone who bought the game, everyone who Wishlisted Calling Home and everyone who reported bugs or other issues in the last month. Also, a big thank you to two of our community members romain_tv20 and berry (blueberry) who were so kind to translate our store page to French and Russian… and with that off to a good 2024!
Source
Changelog.gg summarizes and formats this update. How we read updates.
