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Steam News22 December 20232y ago

EA Hotfix 0.02

One week after the Early Access launch, we've collected and fixed a lot of bugs. We hope this small hotfix will help make the transition into the new year a little smoother for you!

Full notes

Full Calling Home update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes3 additions4 changes1 removal
  • Fixes
  • Gameplay
  • Performance
  • UI and audio
  • Workshop
fixedOne week after the Early Access launch, we've collected and fixed a lot of bugs. We hope this small hotfix will help make the transition into the new year a little smoother for you!
addedBalancingAdded stone and removed biomatter from the possible resources the miner can mine
changedBalancingBalanced the slope angle the player can walk on, fixing rough movement
changedBalancingPerformance improvements
changedDesignM.A.R.S. now gives feedback after repairing the communicator
addedDesignAdded popup in the settings menu that resets graphics settings after some time if not accepted

One week after the Early Access launch, we've collected and fixed a lot of bugs. We hope this small hotfix will help make the transition into the new year a little smoother for you!

Balancing

  • Added stone and removed biomatter from the possible resources the miner can mine

  • Balanced the slope angle the player can walk on, fixing rough movement

  • Performance improvements

Design

  • Temporarily set aspect ratio to 16x9 only, until other resolutions are more stable

  • Limit save file name length to 20 symbols

  • Display collected research points as a popup

  • M.A.R.S. now gives feedback after repairing the communicator

  • Added popup in the settings menu that resets graphics settings after some time if not accepted

  • Added tool tip for research points to clarify where to get them

Bugfixes

  • Fixed a bug where the environment could not be generated correctly crashing the planet

  • Fixed an issue where the player could fall through the planet

  • Fixed an issue where the player could place multiple facilities ontop another

  • Fixed an issue where the miner wasn´t informed when a resource node ran dry

  • Fixed an issue where item slots stayed on the screen if a menu was closed mid-drag

  • Fixed an issue where points of interest did not respawn at the same location

  • Fixed a bug where research points weren't saved correctly when leaving the game

  • Fixed a bug that caused medium workshops to change into small workshop after reloading

  • M.A.R.S. no longer pops up multiple times when a smelter or a small workshop is placed

  • Opening the facility menu from build mode now updates correctly

Source

Steam News / 22 December 2023

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