Bylina
Steam News 4 May 202617d ago

Update #5: Live Now — Major Progression Fixes, FPS Improvements & Autosave

Thank you for your continued feedback, this update addresses a number of issues found during deeper playthroughs, including problems in Alaborg, Koschei encounters, and the Thrice Nine finale. Gameplay & Progression Fix…

Update log

Full Bylina update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

14 fixes1 addition2 changes0 removals
  • Maps
  • Gameplay
  • Store
  • Fixes
  • Performance
  • UI and audio
fixedGameplay & ProgressionFixed an issue in Alaborg where the quest marker near the Stone Pillar could behave incorrectly or not appear on the map
fixedGameplay & ProgressionFixed a bug where the search area circle for quest "Lost in the Somber Forest" would remain visible even when tracking a different quest
fixedGameplay & ProgressionFixed an issue where completing the "The Missing Caravan" quest would not remove quest items from the inventory
fixedGameplay & ProgressionFixed a case where the player could fall through the ground near a jump in the Somber Forest (Alaborg)
fixedGameplay & ProgressionFixed an issue where the player could not reach a chest from a moving platform in the Somber Forest (Alaborg) due to missing collision
fixedGameplay & ProgressionFixed an issue in the 3/9 finale where interacting with the levitating log did not show a quest marker on the map

Thank you for your continued feedback, this update addresses a number of issues found during deeper playthroughs, including problems in Alaborg, Koschei encounters, and the Thrice Nine finale.

Gameplay & Progression

  • Fixed an issue in Alaborg where the quest marker near the Stone Pillar could behave incorrectly or not appear on the map

  • Fixed a bug where the search area circle for quest "Lost in the Somber Forest" would remain visible even when tracking a different quest

  • Fixed an issue where completing the "The Missing Caravan" quest would not remove quest items from the inventory

  • Fixed a case where the player could fall through the ground near a jump in the Somber Forest (Alaborg)

  • Fixed an issue where the player could not reach a chest from a moving platform in the Somber Forest (Alaborg) due to missing collision

  • Fixed an issue in the 3/9 finale where interacting with the levitating log did not show a quest marker on the map

  • Fixed a bug where a riddle-related item would not appear correctly in the Kodok and Vorosha area after returning

Combat & Mechanics

  • Fixed an issue where Kestrel would step backward when switching from sprinting to combat stance

  • Fixed a major FPS drop during the cannon mini-game (3/9 finale) when pillars explode

UI & Dialogue

  • Fixed an issue where long ability descriptions would not fit properly within the UI text block

  • Fixed missing or placeholder text in several quest descriptions (including "A Place to Call Your Own" and "The Missing Caravan")

  • Improved quest tracking behavior in certain edge cases

Audio & Visual Fixes

  • Fixed an issue where HP bars could appear incorrectly during the Koschei boss cutscene

  • Fixed a bug where quest tracking UI appeared during the final cutscene

  • Fixed untranslated text for the composite bow description

Quality of Life

  • Added autosave at the start of the "The Missing Caravan" quest

We’re continuing to review feedback and improve stability, quest flow, and overall polish. Thanks for helping us improve the game.

Source

Steam News / 4 May 2026

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