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BSC Thursday hotfix CL3812
Thank you everyone for the kind words and encouragement around Burgle Supply Company's launch! We're pushing a small hotfix to address some new issues we discovered in the last day or two, namely: Fixing Goodboy's inabi…
Burgle Supply Company on Steam Deck!
Hi All! We just wanted to add a note for folks who have asked us about Steam Deck. While we have not yet qualified for Steam Deck's verification process, we've put a lot of effort into making sure the game runs great on…
Burgle Supply Company Version 1.0 is OUT NOW!
Burgle Supply Company, our ridiculous coop-comedy-horror heisting multiplayer game formerly known as ‘Good Boy’, has now launched version 1.0! This update brings with it a ton of new content, essentially doubling the am…
A new name and a 1.0 release date!
Hey, there wonderful burglary friends! It's been a few months and we've been hard at work on a new update for you! First off, we've got a new name for the project. While Good Boy was a great name that we loved here at T…
Update #6: Codename St. Bernard
Subject: Sixth Update: St. Bernard Hello, folks! Apologies for the delay in the update; last week was Steam Next Fest, and while we were not participating in this one, we didn’t think it made much sense for us to update…
Update #5: Codename Corgi
Hello, folks! We’re back with another update for you all. This update is both a large and -not large- one. We undertook a major engine upgrade on our end, which is always a risky endeavor for a small team but will help…
Update #4: New Build Update Who Dis? Codename Dachshund
Happy New Year, folks, it’s time for our next Good Boy update! We’ve got a smaller update for you all this time; it has been a holiday-filled last couple of weeks after all. But that said, 2026 does bring with it at lea…
Update #3: Codename Pug and Happy Holidays!
Hello and Happy Holidays my Hearty Horde of Heisting Hooligans, We’ve been busy elves this wintry season, and today we released a new update for you all loaded with goodies and fixes. First up, we have a new heist! Yes,…
Update 2: Codename Terrier
First off, no, there aren't Terriers (yet..?). I just use silly code names to track update pushes. Got any ideas for future build names we could use? So, it’s been a few weeks since our last update, but we’ve still been…
First Update!!!
What’s up, Burgle Buddies?! We hope you’ve enjoyed Good Boy Early Access so far. If you have, please hop on over and leave us a review. Positive reviews are really helpful for Indies like us, and we appreciate each one.…
GOOD BOY EARLY ACCESS OUT NOW!!!
Today’s the day, y’all! Good Boy has launched into Early Access!!! If you love a fun (and funny) co-op horror game, this is the title for you. Grab some friends (we recommend four or five) and burgle your way through th…
The Countdown is ON!
We’ve been working at a breakneck pace to get our next game stood up and ready for release, and we’re almost there! Good Boy is going into Early Access one week from today!! We’re excited to share the game, and we hope…
ALL THE CRITTERS
I’ve been promising more mobs, and folks, this week we deliver( at least in first draft form!). The brand new murder parrotI showed you last week is in the game, and so is the explosive-egg-laying slug! The Parrot is a…
Mask changes, just in time for Halloween!
Okay folks, we’ve got a fairly significant change to masks we’re rolling out in our latest build for those of you in the playtest! Previously there was just an available mask pool, but that limited us our options for pr…
SO MANY PLAYTESTERS
Hi everyone! First of all, we’re thrilled so many of you have signed up for the playtest–in the past week several thousand of you all have asked to join! We’ve been trying to let people in on a sensible cadence, so that…
The Demo to Early Access Pipeline
What’s up everyone! It’s been a busy two weeks. Last time I posted we had just gotten our Demo up, but with a week left until Steam Next Fest kicked off, we wanted to try to improve the Demo, if we could. When we origin…
The Demo is Out!
It’s been quite the week, y’all. Let me tell you what we’ve been up to. First and foremost, we’ve got a live Demo! The demo has three available levels for your team to ransack, and a lot of hints about what’s to come. W…
Embiggening the Playtest!!!
Hello, all! It’s Jessica again, bringing you highlights of what we’ve worked on over the past week. Probably the biggest news is that we’re letting 200 more of you into the Playtest!! Reminder to everyone that you need…
Boy, Do We Have Masks for You!!
Hi folks! Jessica back again with an update on what we’ve been doing over the past week. One of our designers has been going nuts with the masks. We always knew we wanted a lot of different masks (more masks means more…
An update, you say?
Hi Folks, Co-Director Joe here. We’re trying to get in the habit of posting regular updates about Good Boy progress as a way to keep ourselves accountable and moving forward. We’ve been quite busy lately. On the art/lev…
